Another common sculpting task is to flatten out an area as if you scraped…it down with a knife.…With just a little variation, we can use the same tool to exaggerate details. Let's try it out.…So, if a seal was sitting on the ground like this, the part of him that's on the…ground would flatten out.…So, let's use the Flatten tool and take care of that.…Go ahead and click on this button or hit F on the keyboard.…I'm just going to look at the seal from the underside, zoom out a little bit so…we can see the whole thing, and go ahead, and start sculpting with this.…
So you can see it behaves just like you might expect.…It's just flattening things out.…Maybe I will increase the Size a little bit, and the Strength, a little bit more…pronounced effect, and let's shrink the size a little bit, and maybe flatten out…the underside of this flipper.…Okay, let's see it from the side. Okay, great!…It looks like it flattened out.…Now, there is one setting that will change how this brush behaves.…I'm going to hit F again, or click on this Lock Plane here to turn on Lock Plane.…
Author
Released
3/6/2013- Loading and saving a model
- Sculpting with the Draw and Inflate brushes
- Sculpting creases
- Flattening and exaggerating detail
- Duplicating objects
- Posing models
- Importing reference images
- Painting with textures
Skill Level Beginner
Duration
Views
Related Courses
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Modeling a Character in 3ds Max
with Ryan Kittleson4h 31m Intermediate
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Introduction
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Welcome37s
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1. Understanding the Basics of Sculptris
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Navigating around a model3m 43s
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Using dynamic tesselation2m 28s
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Loading and saving a model1m 55s
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Working with symmetry1m 46s
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2. Sculpting and Editing a Model
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Using the Grab tool3m 26s
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Smoothing out details2m 40s
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Sculpting creases2m 37s
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Masking off protected areas2m 14s
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Using rotation4m 37s
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Resizing with Scale2m 32s
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Hiding parts of a model1m 55s
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Duplicating objects3m 48s
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Posing asymmetrically5m 56s
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3. Adjusting the Settings
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Using the hotbox2m 32s
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Using brush textures4m 15s
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Using different materials4m 12s
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4. Painting and Making Texture Maps
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Entering Paint mode2m 51s
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Painting color5m 4s
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Painting bump maps5m 3s
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Masking in Paint mode3m 6s
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Painting materials4m 41s
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Exporting texture maps3m 35s
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5. Artistic Sculpting Theory
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Using Sculptris artistically3m 27s
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6. Sculpting a Vehicle Concept
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Blocking out the basic shape5m 22s
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Adding the finishing touches4m 30s
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7. Extended Sculpting Demo
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Starting from scratch5m 19s
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Detailing the face2m 46s
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Adding the body and clothing3m 42s
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Adding hair4m 28s
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Conclusion
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Next steps1m 12s
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Video: Flattening and exaggerating details