He starts with demonstrating how to create your first project and gather the artwork (aka sprites) and other assets you'll need to build it. Todd then reviews the prebuilt scripts, the bits of code that control the logic of your Scratch projects, and explains how to use the different script types for different functions, such as animating sprites, responding to events such as button clicks, and comparing values. In chapter 3, he covers costumes, and in chapter 4, he shows how to load and play sounds. Finally, he shows how to put it all together into a complete web game, which you can then share with the Scratch community.
- What is Scratch?
- Creating your first project
- Choosing a backdrop for your application
- Creating sprites (reusable graphics) in Scratch
- Working with scripts: animating objects, responding to events, and checking logic
- Switching sprite costumes
- Changing the appearance of sprites with custom-drawn costumes
- Playing sounds
- Building a game with Scratch
Skill Level Beginner
- [Voiceover] Hi, I'm Tod Perkins. Welcome to this course on the basics of Scratch. Scratch is a web tool design to help you create interactive applications without writing any code. In this course, we'll look at the basics of Scratch. We'll discuss how to create sprites, change backgrounds, and paint costumes. We'll look at how to use the various categories of scripts to apply movement, sounds, and logic to your Scratch creations. Once you've seen that, we'll take all you've seen throughout the course, and put it all together to build a game.
So, let's dive in to Scratch!
1. Get Started with Scratch
5. Build a Game
Next steps2m 36s
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