Join Nick Harauz for an in-depth discussion in this video Sapphire effect parameter overview, part of Sapphire for Video Editors.
- [Instructor] When we start to play with Sapphire parameters, there's a few things that we want to keep in mind to really simplify our effect workflow, and that is there's two ways of controlling Sapphire effects. There's the ways of controlling it inside of Premiere Pro and just Premiere Pro's built-in architecture, and then there's just the way that the parameters inside of Sapphire's effects are laid out. So, I'm here in my Chapter 1_3 sequence, and you can double-click that from your project panel. Remember, Shift+1 brings up your project panel at any time, no matter where you are.
In your workspace, you can then double-click that exercise folder and in the chapter one folder, you'll see that if you Ctrl double click the project from Chapter 1 underscore 3. I'm going to go over to my Effects tab, Shift+7 to bring that up. I'm just going to type in S underscore just to reveal my Sapphire effects. And I'm going to go down to the Lighting category. I could do a search for this but I want S underscore lightleak. What I'm going to do is just apply it to the second clip here in my timeline with the musician. So I'll apply the s lightleak and we'll see here that the default parameters for the lightleak are set up and they're actually animated which is really cool.
A lot of lighting effects have on screen controls that we can access in the program monitor in Premiere Pro. Very similar to some of the fixed effects like motion-based effects and to access them inside effect controls, keep in mind we can go there by pressing Shift+5. If you select the S lightleak effect, specifically, anything that has its own position, you'll see that I actually get three on-screen controls and specifically I'm just going to drag the one in the middle. And this going to reposition the light leaks in my project.
With all Premiere Pro effects, we have the option to kind of turn this off and on by pressing on the Effects badge, that just turns it off and on. If ever I needed to get rid of a Sapphire effect, you could select it by its name, like I did to see its on screen controls, if you press the Delete key, it removes it from the clip. I'm just going to press Ctrl+Z to undo. So that was sort of the built-in Premiere Pro architecture. And all effects, minus some of the time-based effects, have your ability to also browse presets. So if I wanted to, I can load a preset like we saw in the last movie.
And I'll find a Corner Burn light leak in this particular case, I'll single click it, and load that into Premiere Pro. At the very top two, a lot of lighting effects have the ability to work inside of Mocha. So that's if you wanted to isolate this effect to a particular part of the frame or mask it to a particular section of the frame. Now besides these upper parameters, when you start to see the first adjustable parameters, such as scale lights, Sapphire spent a lot of time organizing the effects kind of top-down, meaning that the ones that they expect you to use the most often, are at the top.
So scale lights, if I simply go up here and decrease it to a value of zero, you'll see that I have virtually no light leaks on the screen, which makes it really, and the more I scale this up, the more it scales up the light leaks that are contained within this effect. That actually happens to be several light leaks that are working here at play. And, as you work your way down, you can think of your ability to start to play with the offset of color, you can change the overall color of the light leak simply by clicking on that white box right there. Let me just change this to a green.
And you'll see there that it adjusts to that color. You can even take that green and slightly shift it in terms of hue. Another thing just with parameters, specifically with Sapphire, is that you don't have to alter them that much. So, giving you example, scrubbing by very small increments in some cases will adjust various parameters quite extensively. Keep in mind you can make a very small adjustment. I just press Ctrl+Z to undo those values.
And that would go an extremely long way. But again, a lot of the parameters that you're going to want to use are located closer to the top of the effect. Let's go to another popular effect that I'm going to go to S_colo here in the lighting category and just drag that onto the clip. If I go here, you can see that I have a brightness parameter for adjusting the glow across the screen. A threshold parameter which is going to be how many of the brighter pixels in the frame are going to be affected as well as of course the color that you're going to want your overall glow to be.
So those used or most used parameters at the top, any effect you can click on one of these hooked arrows to reset a parameter. We always go to the very top and click on this reset arrow to reset it in particular. And like I mentioned, you can select the effect by its name, and delete it from the clip. On top of these lighting effects that we've seen actually going to close down my Sapphire lighting category. And I'm interested in the Sapphire stylized category, and here in the stylized category, I'm going to select the Film Damage effect.
And I'm going to apply it to the last clip here in my timeline. By dragging and dropping it onto the clip, again, we have similar controls located here. And this is a damage effect that is made of several parameters, so there's stains, there's hairs, there's scratches. So if I move my play throughout this clip you can see that there are some scratches along with dust and hairs. And the values next to some things such as scratches control how much of them you see. So, here you can see kind of a scratch right there in the program monitor.
And I'm going to bring that value down to zero. And you'll see by doing that, it just removes it from the various parameters that make up this film damage. While underneath that, I'm going to just actually bring up my scratches quite a bit, to something like 35, are the properties for the scratches. Now you don't have to go and tweak every single one of these, but this is just a way of just thinking about how Sapphire's effects are just really well organized. So, again, the effects at the very top are the ones that you want to start playing with first, effects such as damages here you can simply remove elements that make up the damage and then tweak the individual parameters of the items that are kept, in order to customize this effect as you see fit.
Last but not least, anything that you see with a stop watch is of course key frameable. That's the sign for key framing in both Premiere Pro and After Effects. So you can easily take a parameter, click on the stopwatch to set a key frame, and adjust that parameter to another frame in time, in order to receive animation in your Sapphire parameters.
- Getting started with Sapphire
- Essential parameters
- Working with presets
- Adding transitions
- Creating photo-realistic lens flares
- Adding backgrounds and textures
- Building custom effects
- Working with Mocha