Explore offset, convert, and construction lines.
- In this example, you're going to see a…modified part using some sketch tools.…So what I've done here is I've created…this hole in the side of the part.…Now this is not a shell, it's actually…just a cut and I used an offset entity…and a couple other reference geometries…to create this.…So let's go ahead and see how we…create this one part here.…So I'm going to open up 2.2 and click…on this face here and go ahead up here…and start the sketch.…You can start here or you can just…click on the face and click on sketch.…All right?…Now while I'm here, I want to use…all these lines around the perimeter here…and a quick way to do that is just…click on the face and click on…offset entities and I'm going to say…one millimeter, so 1.0, and I want to…reverse that so it's going on the inside…and then click okay.…
That just converts all those entities…and brings them in.…Now the same thing here if I want to…use convert entities I can say convert it.…If I have a converted entity,…then I can offset it as well and just say…make base constructions,…
Author
Released
2/20/2018- CSWP exam overview
- Working with the sketch tools
- Performing sweeps and lofts
- Smoothing corners with Fillet and Chamfer
- Creating linear and circular patterns
- Designing multibody parts
- Setting mass properties
- Working with materials
- Inserting components
- Setting up reference geometry
- Moving and rotating components
- Working with suppression states
- Using a design table to build configurations
- Establishing standard drawing views
- Segment 1: Modeling parts
- Segment 2: Modifying and configuring parts
- Segment 3: Building assemblies
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome1m 33s
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1. The CSWP Exam
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Exam information2m 14s
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Exam-taking techniques5m 43s
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2. Exam Skills
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Sketch entities8m 1s
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Sketch tools3m 44s
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Sketch relations2m 30s
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Boss and Cut features2m 28s
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Revolve3m 3s
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Sweeps and lofts3m 21s
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Fillets and chamfers2m 3s
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Draft3m 3s
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Shell1m 46s
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Hole Wizard4m 47s
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Linked dimensions2m 46s
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Equations3m 30s
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Mirror3m 31s
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Multibody parts2m 33s
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Rib3m 20s
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Feature scope1m 35s
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Mass properties2m 25s
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Materials1m 13s
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Inserting components3m 28s
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Restraints1m 31s
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Standard mates6m 58s
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Reference geometry4m 11s
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In-context features4m 24s
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Suppression states1m 33s
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Move and rotate components2m 31s
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Assembly features1m 54s
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External references2m 1s
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Design tables6m 20s
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Drawing view types6m 6s
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3. Segment 1: Part Modeling (70 Minutes)
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4. Segment 2: Part Modifications and Configurations (50 Minutes)
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Modify a cutout4m 9s
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Adjust thicknesses2m 14s
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Remove features from parts1m 39s
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Modify complex parts3m 32s
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Add/switch configurations2m 37s
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5. Segment 3: Assemblies (80 Minutes)
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Create a coordinate system3m 38s
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Modify physical properties2m 38s
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Gear Mate2m 28s
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Path Mate2m 34s
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Conclusion
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Next steps52s
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Video: Sketch tools