Join Gabriel Corbett for an in-depth discussion in this video Shell, part of Cert Prep: Certified SOLIDWORKS Professional (2015).
- The Shell command is a very easy way to create a hollow part. What it does is create a uniform wall thickness, whatever you determine, and then makes that your wall thickness throughout the inside of the part. And the command will remove certain faces that we select. To get into the Shell command, let's go up to Features, come over here to Shell, and click on that one. Notice my defined wall thickness here is 10 millimeters, I'm going to change that down to two millimeters, but it doesn't really matter. And then choose over here, what faces I want to remove. Now, I don't actually have to remove any faces, so let's just try it like that, as I click on OK.
And there it is, completely shelled. Well, it doesn't look any different right? But if we go ahead, and we cut it in half, using Section View, you can see there actually has been this material removed from the inside. And it's a uniform wall thickness, everything's exactly the same. And now, I have a hollow bottle shape. Now, if I want to remove this top surface here, I can go back to Shell, edit the feature, and then remove this face here. Click OK, and now that's what we get there.
I also have the option to remove several different faces. So, let me go back to Shell, I can remove for instance, maybe the bottom as well, and not I've got a hollow tube. So, Shell's a very, very powerful command. The one thing you do get into trouble with, if you have too small of a radius, sometimes when you're trying to offset that material to the inside, it will fail, so if you have an error with Shell, definitely take a look at the radius', and make sure that they are above the thickness of the material. Anyways, that's the basics for Shell, again, it's a very useful tool.
Especially if you're making anything with a uniform wall thickness, like a molded part, or any type of thin molded parts that want to have a uniform wall thickness, again, Shell's a great command to use on that.
He also breaks down the three segments of the test (part modeling, configurations, and assemblies), providing strategies that will help you pass each section. At the end of the course, there are two sample exams to practice what you've learned.
- CSWP requirements review
- Working with sketch entities, tools, and relations
- Using the boss and cut features
- Performing sweeps and lofts
- Smoothing corners with Fillet and Chamfer
- Creating linear and circular patterns
- Setting up equations
- Creating multibody parts
- Setting mass properties
- Working with materials and constraints
- Inserting components
- Setting up reference geometry
- Arranging features to change the part
- Working with suppression states
- Using a design table to build configurations
- Establishing standard drawing views
- Annotating your drawings