SOLIDWORKS 2014 Essential Training

with Gabriel Corbett
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SOLIDWORKS 2014 Essential Training
Video duration: 0s 6h 20m Beginner


SOLIDWORKS is the world leader in 3D software for product development and design. Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials. In this course, author Gabriel Corbett shows how to create 2D sketches that will become the basis for your 3D models. You'll use the Extrude and Revolve tools to turn 2D sketches into 3D parts, then create more complex geometry with sweep and lofts. Then learn how to use the cut features to remove material and shape parts, and use mirroring, patterning, and scaling to modify parts. Next, you'll combine parts into movable assemblies and subassemblies. Finally, you'll create accurately annotated drawings, complete with itemized bills of materials that relate the final parts and assemblies to a manufacturer.

Topics include:
  • Creating your first part
  • Starting a new sketch
  • Adding and removing relationships and dimensions
  • Sketching polygons
  • Creating offset geometry
  • Moving, copying, and rotating elements
  • Working with planes, axes, and the coordinate system
  • Using Revolve and Loft to create 3D objects
  • Trimming with the Revolve, Loft, and Sweep cuts
  • Creating smooth and angled corners with fillets and chamfers
  • Designing with sketch blocks
  • Working with subassemblies
  • Creating threaded parts
  • Integrating Excel to manage design tables
  • Adding dimension notations to a drawing
  • Rendering an image of a part or assembly


- [Voiceover] Hi, I'm Gabriel Corbett, and welcome to SolidWorks 2014 Essential Training. SolidWorks is the world leader in 3D modeling software, used for product design and development. In this course, we'll look at the methods and tools for creating manufacturing-ready parts and assemblies, along with detailed drawings and builds of materials. We'll start with the basic sketch tools to create two-dimensional sketches that will become the foundation of 3D objects. Next, we'll look at modeling 3D features by extruding or evolving sketches into 3D parts, followed by creating more complex objects, using the sweep and loft tools.

Next, we'll cover cut features, holes, and the hole wizard to create uniform standard hole sizes, and that's just the beginning. We'll explore more advanced modeling techniques by using the patterning, mirror, and equation tools. Then, we'll cover the best practices for putting parts together into assemblies, and building robust structures. Finally, we'll see how to create drawings that relate the final parts in assemblies to a manufacturer, complete with an itemized bill of materials, and drawing notes. Now, let's get started with SolidWorks 2014 Essential Training.

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