Join Gabriel Corbett for an in-depth discussion in this video Modifying the part and adding complexity, part of Cert Prep: Certified SOLIDWORKS Professional (2015).
- In this movie, we're going to review my suggestions for modifying a part. The first thing I would do is take a look at the A, B, C, D, and so on values and make sure you update those in the part right away. So go over to Equations, right-click, click on Manage Equations, and then update these values to make sure they match these values over here. Also keep track of the X an Y values if there's some type of equation. Sometimes they'll switch from like a 10 into a 15 or some other values there. So make sure you verify these are correct. Once everything looks okay, click on the Ok button, and then make sure you go up to Rebuild just to make sure that everything rebuilds correctly on your computer.
Once you're at that point there, then take a look at any of those small differences you might see on the parts themselves. So if I'm going to click on the part and take a look at it, you can see from the different views, anything that's in a circle here is something that has changed in this model. So I've added this, I've removed this little section over here on the side, and anything highlighted here with a little circle around it with like that 10, that means that value has changed and we've added in this feature to this part. So all these things have changed. So definitely keep track of your A, B, C values, and any other values that you see that have some type of little circle or a bubble around them, especially little things like this, like a chamfer that used to be a 45 degree, and now it's a 30 degree.
Those are those little things that can put your values just slightly off, which might give you the wrong answer. So make sure you go ahead and double check all that and then also take a look at things like fillets, make sure all your fillets are there. And if you need to, you can also use the history bar and go back and add in features further up in the tree. So for instance, in this case here, I can take the history bar here, roll it all the way back to the very beginning, and if I needed to add in something here, I can create a feature on this surface, add it in before the other features are created, and then roll that forward, and you'll see it there ahead of the game.
So that will definitely help you in your design process. The other thing I want to point out is you can reorder features. So in this case here I have a chamfer. Maybe in the exam they're asking us to maybe cut off the end of this piece here, which is also going to wipe out this little chamfer, but then we need to add it back in. If I can just reorder this feature here by this chamfer number one, take it and drag it down to the very bottom after that new cut feature we add, then we can choose a new chamfer edge, and automatically the part was rebuilt the same way it is before. A lot of times you're going to need to do that with more complex changes.
Because sometimes we're going to be deleting features, we're going to be adding features, modifying features, and sometimes you'll have dangling edges, or maybe an edge has been deleted because we created a cut feature that took that out. We have to go and find those missing edges or delete the missing edge and then add a new edge in to repair that feature. So definitely before you weigh your part and give an answer, make sure you don't have any errors in your tree, make sure everything looks good, and then verify against each one of these values. And definitely take a close look at each one of these zoom in section like AA, CC, and make sure that your part looks the same as the part in the exam.
He also breaks down the three segments of the test (part modeling, configurations, and assemblies), providing strategies that will help you pass each section. At the end of the course, there are two sample exams to practice what you've learned.
- CSWP requirements review
- Working with sketch entities, tools, and relations
- Using the boss and cut features
- Performing sweeps and lofts
- Smoothing corners with Fillet and Chamfer
- Creating linear and circular patterns
- Setting up equations
- Creating multibody parts
- Setting mass properties
- Working with materials and constraints
- Inserting components
- Setting up reference geometry
- Arranging features to change the part
- Working with suppression states
- Using a design table to build configurations
- Establishing standard drawing views
- Annotating your drawings