Join Leon van den Heever for an in-depth discussion in this video Building the shafts of the flywheel, part of Modeling a Motorcycle Engine with SOLIDWORKS.
- We will now use the "Revolve Boss Base" command…to revolve the front shaft of our flywheel.…The reason for using this tool instead of the…"Extrude Boss Base" is so we can capture our…required profile from a single sketch and extrude.…Start a new sketch on the right plane.…Using the "Spacebar" key to bring up the…in-context "Do Your Orientations" dialog,…we have easy access to the "Normal to" icon,…which rotates the graphics view normal to our screen.…Note the shortcut key is "Control+8",…if you prefer to use that instead.…
Select the icon for a normal-to orientation.…Follow my lead as I sketch the required profile,…select the line tool, starting on the midpoint…of the front edge of the underlying geometry.…Sketch a vertical line,…then a horizontal.…Add a couple of steps similar to this.…Add another horizontal line, then a vertical line…down 'til we are perpendicular with the origin,…which is denoted for us by the blue inference line…and then back to our start point.…
Note that the reason I started on the front edge…
AuthorLeon van den Heever
Need a better background in SOLIDWORKS before you can continue? Check out SOLIDWORKS 2014 Essential Training.
- Sketching the flywheel
- Building and cutting the flywheel shafts
- Filleting the flywheels
- Splitting the connecting rod
- Building the sprocket
- Modeling the camshaft
- Combining parts into an assembly
Skill Level Intermediate
SOLIDWORKS Rendering with PhotoView 360with Gabriel Corbett1h 50m Intermediate
Sheet Metal Design with SOLIDWORKSwith Gabriel Corbett2h 56m Intermediate
Up and Running with eDrawingswith Gabriel Corbett1h 14m Beginner
1. Flywheel Design
2. Connecting the Rod, Piston, and Sprocket
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