Learn how to create an exploded view for the drawing.
- [Narrator] Exploded views really make it very easy for a user to understand which components go into an assembly and how that assembly is put together. Now, right now we've already got a pretty good drawing. We've got a Bill of Materials, we've got some balloons. Now, it'd be really great to be able to add in an exploded view, so let's go over to the actual assembly to create that exploded view. So I'm going to go ahead and choose this view right here and click on Open Assembly. Once I've got the assembly opened up, let's go ahead and create that exploded view. You can do that under Assembly, come over here to Exploded View.
Alright, so the first thing I want to do is choose which components we want to explode out. So I'm going to go ahead and choose this component right here which automatically selects that entire assembly. Now, I'm going to go ahead and just pull that out to the side. If you want to just do that one step, you can also explode it in other directions or spin it around if you need to, but right now just explode out to the side. It looks fine. Over here, let's go ahead and choose this one here and just kind of push that one out to the side as well. If you want to, you can always grab it again and then maybe pull it up to get a similar look.
So let's go ahead and move those up a little bit. How about these side panels here? Let's go ahead and just kind of push those out. The individual screws, let's go ahead and select this one here and that one there. Then, go ahead and just kind of push those outside of the side plates. Same thing over here. I'm going to go ahead and move this side plate out and then grab these two screws and then pull those outside. The bushing, let's go ahead and pull him out and the other bushing as well, pull that outside. Now, it's always good to kind of get to a view where you can see where all the components are.
So maybe something like this is a nice thing so you can see where the components are, how they're coming apart, and then you want to kind of keep that view. That's the view you're going to bring into your drawing. Right here, I'm going to go ahead and pull this plate up and let's go ahead and grab these screws here and here and pull them up a little bit higher. Then, grab this little plug here and pull that up. Now, you pretty much see we've got all those individual items exploded out. Click on the green check mark, you can see how it's going to look. We can also add in some exploded line sketches. So over here, you can say Exploded Line Sketch.
Here it is and now you can just basically link the items together. So for maybe this screw over here, you can choose the outside of the screw and then where it's going to be going into, it's going to automatically create that line. Now, I notice this kind of going out this way and around. Let's go ahead and flip that around the other direction so it's going straight in. That looks good. I can go to do the same thing over here. Choose this one here, over here, looks good there. Let's do the same thing over here. That, zoom in, place that on sketch. Looks good.
Over here, this outside surface, that hole. Alright, those are the screws. Now, you can do the same thing for all the rest of the screws and the other components coming together, but for right now, let's just go ahead and leave it like that. Click on okay. Now, let's go ahead and bring that into our view. Before we do that, let's go ahead and make sure that we're getting the exact angle we're looking for. Right here, I don't have anything overlapping, everything looks fairly good. Let's go ahead and bring this exact view in. So first things first. Let's go ahead and save that.
Alright, now, come over here back to the drawing. Come up here to View Layout, Model View, and this is the assembly you want to bring in. Go ahead and click on next. Instead of the regular view, I want to bring in that exploded view, so I want to turn on Preview first so we can see what's happening. Here's the exploded view, but I want to bring it in not on the front view, but actually the Current Model View. Click on Current Model View, notice it spins around so now I can see it exactly the way it was coming in before. Then, go ahead and click to place it in the model.
Now, you can see here we've got a whole bunch of these lines have been brought in and I don't really want those. Now, those lines were brought in automatically because this template has that turned on, but if you want to get rid of 'em, it's pretty straightforward and easy. I want to go up here and right click and come down here and select Selection Filter. Alright, go ahead and turn that on. Notice it shows up here at the bottom of my screen. I'm going to go ahead and filter out Axes and some Center Lines. Then, select over here. It should select all those and hit delete. It should remove all those lines really quickly.
You can also come down here and filter out any other things you want to select and it'll only select those items. Then, you can delete 'em or work with 'em individually. When you're done with the selection filters, go ahead and make sure you turn that off. If you don't want the Selection Filter window open, you can go ahead and just close that out as well. Over here, notice this is a little bit different scale. I'm going to go ahead and make it the same scale. Use sheet scale, alright, looks pretty good. Also, just go ahead and move around a couple of these other items so we get a little bit more space on our drawing. Let's move this one down here and snap it there.
Move this down a little bit. Now, you can see we've got an exploded view, our full assembled view, as well as a couple other views. We're looking pretty good. So that's basically how you would add an exploded view to your drawing and then show all the individual components. You actually might want to remove the balloons from this view over here and add 'em over here. That would be probably a little bit cleaner for your final drawing.
First, see how to how to use the sketch tools to create two-dimensional sketches that become the foundation for 3D objects. Next, look at extruding and revolving 3D features; creating complex objects using the Sweep, Loft, and Surface tools; and modifying parts. Learn how to create uniform holes with the Hole Wizard, and explore more advanced modeling techniques using equations, mirroring, and pattern tools. Then review best practices for putting parts together in assemblies and building robust structures. The course wraps up tips for creating detailed drawings that relate the final parts and assemblies to a manufacturer, complete with an itemized bill of materials and drawing notes.
- Working with templates
- Creating sketches
- Extruding and revolving features
- Applying materials
- Sketching lines, shapes, and polygons
- Trimming, extending, and transforming geometry
- Adding fillets and chamfers
- Working with planes and coordinates
- Creating patterns
- Modeling advanced parts
- Making holes
- Designing with blocks
- Building assemblies
- Mating parts
- Linking sketches
- Using design tables
- Creating part and assembly drawings
- Creating dimensions
- Adding annotations