Learn how to add motors to animations. See how we can add a simulation of a real-life motor and control our assembly in a similar fashion to how it may be controlled in a real-world scenario using motors.
- [Instructor] Using motors is another method to generate…precise and more complex animations.…When adding motors I have even further control and options…to my possible motions, this can help replicate…the motion with an even more realistic approach.…So to add a motor I can just take a look in my motion…manager here and this icon here is adding a motor.…Click on that and I have a couple options here, first I…can choose if I want a rotary motor or a linear motor,…in this case let's say I want to rotate my first link…about the base so I'm going to choose a rotary motor…and I have a couple of options here.…
First the motor location so that would be the object…that I'd like to rotate, so in this case my link here.…Somewhere here I would say.…The next option is the motor direction, so which way I'd…like to turn or rotate so I can use any cylindrical face…here, notice that will show us a red arrow here.…Showing me the direction of the rotary motor, I can change…the direction here if I'd like, just with this reverse…
- Working with MotionManager
- Reviewing common animation terminology
- Using the Animation Wizard to generate animations
- Making complex animations with the click and drag method
- Editing the timeline and views
- Changing display and appearances
- Using scenes and lighting in animations
- Controlling animation with mates
- Physics-based motion
- Creating walkthrough animations
Skill Level Beginner
Modeling a Motorcycle Engine with SOLIDWORKSwith Leon van den Heever1h 49m Intermediate
Modeling a Bicycle Frame with SOLIDWORKSwith Leon van den Heever42m 34s Intermediate
1. Getting Started
2. Animation Wizard
3. Manual Animations
4. Editing the Timeline and Views
6. Motion Drivers
7. Basic Motion: Physics-Based Motion
8. Cameras and Walkthrough Animations
Next steps1m 41s
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