Join Leon van den Heever for an in-depth discussion in this video Adding appearances, part of Modeling a Motorcycle Engine with SOLIDWORKS.
- Now on the topic of appearances, remember that an appearance is exactly that, and is not an actual material being applied to the model. So don't confuse the two if you intend in determining specific mass, or doing analysis on the model. Now from the task pane at the right of our screen, select the "Appearance" icon, and let's pin this window so it remains expanded. Expand the "Appearances", find "Metal", and let's select "Tungsten".
I'll add a brushed finish to the entire piston, within the graphics view, by simply dragging and dropping the appearance onto the component in the graphics view, and don't move your mouse when you do this. We want to make use of the pop-up selection bar that is presented to us. From here I can select to add the appearance to the entire part. Note that I do have the option to apply the appearance to the part, but only at the assembly level, if I preferred. And let's do that.
Note this only affects the instance I selected. Now let's open this piston in it's own window from the context dialog, and you'll see the part does not have the appearance applied to it because we did only select the assembly option from the pop-up. Let's close the part and save if asked to do so. That is fine. Adding appearances in this way is fine, if you want the entire component affected by the single appearance. Otherwise, it can be restrictive.
Now let's select the piston, and from the context toolbar, let's delete the appearance that we've just applied. Let's now add the brushed tungsten to the piston, And this time we will select "Part". If we now open the part, you will see the appearance applied at that level. Back in the assembly, we want to add a copper appearance to the whole of the piston. So let's find copper, and let's add a polished finished to the whole.
And this time make sure we only select the "Feature" option, so only the feature is affected. Note now that all instances in the assembly are affected, by the added appearance because it has actually been applied at the part level. Let's add a sandblasted lead finish to the con rods. And again, we'll use the part option. And note if that cap section doesn't update automatically, simply click the "Rebuild" button on the shortcut bar, at the top of our screen.
Or you can use Control and be on your keyboard as a shortcut. Go ahead and add appearances to your assembly to your liking. And when done remember to save your work, and I will see you in the next video.
Need a better background in SOLIDWORKS before you can continue? Check out SOLIDWORKS 2014 Essential Training.
- Sketching the flywheel
- Building and cutting the flywheel shafts
- Filleting the flywheels
- Splitting the connecting rod
- Building the sprocket
- Modeling the camshaft
- Combining parts into an assembly