Join Kevin Skoglund for an in-depth discussion in this video Xcode, part of Ruby on Rails 4 Essential Training.
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…On the Mac, the very first thing we need to…do, before we install any other Software, is to install XCode.…XCode is a package that contains Apple's developer tools.…Most Mac users aren't developers so they don't normally need these tools.…But since we are going to be developers, we are going to need to have them.…In particular, we need to install a program called…the Compiler which will allow us to prepare open-source software.…For use on our computer.…XCode contains a compiler called gcc.…Now XCode used to ship with the Mac OS…installation CDs, but Apple has moved away from these…installation CDs as a way to distribute Software and…instead they want you to use the App Store now.…
Once you launch that, then you can just do a search from up here to look for XCode.…See the first item that comes up here is Xcode, and you can just click Install.…Now if you haven't logged in in a while, it may prompt…you asking you for your Apple user ID, your App Store ID.…That's your iTunes ID as well.…So you want to go ahead and enter that.…
- Why use Ruby on Rails?
- Installing Ruby on Rails on Mac and Windows
- Rendering templates and redirecting requests
- Generating and running database migrations
- Creating, updating, and deleting records
- Understanding association types
- Using layouts, partials, and view helpers
- Incorporating assets using asset pipeline
- Validating form data
- Authenticating users and managing user access
- Architecting RESTful applications
- Debugging and error handing
Skill Level Beginner
1. What Is Ruby on Rails?
2. Installing Ruby on Rails on a Mac
3. Installing Ruby on Rails on a Windows Machine
4. Getting Started
5. Controllers, Views, and Dynamic Content
6. Databases and Migrations
7. Models, ActiveRecord, and ActiveRelation
9. Controllers and CRUD
10. Layouts, Partials, and View Helpers
13. Data Validation
14. User Authentication
15. Improving the Simple CMS
16. REST and RESTful Routes
17. Debugging and Error Handling
18. Introducing More Advanced Topics
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