Join Dave Schultze for an in-depth discussion in this video The new physical camera vs. the old default camera, part of Rhino and V-Ray: Rendering.
…This next topic covers the difference between the two V-Ray camera types.…The original camera type was known only as the default camera.…It simply rendered whatever the perspective window was showing.…If the scene was too bright or dark, you might have to adjust the lighting.…The materials and backgrounds repeatedly, until the render finally looked okay.…That's actually what I did for many years.…The new fiscal camera offers a far better approach.…It's designed to act just like a real…point and shoot camera, which many people already know.…
It can eliminate a majority of the usual tweaking.…Let's review the basic settings and how to use it.…We're going to access the camera by going to the V-Ray…options editor, and right here towards the top is camera.…Without the physical camera selected, the default camera will be used.…I recommend starting with the following defaults.…Physical camera on.…Shutter speed of 30, F-number at 8, and Film iso at 100.…Also, it's extremely important that the exposure button be selected.…
- Why use V-Ray?
- Installing DR Spawner
- Understanding 3D terminology
- Activating V-Ray
- Adjusting quality settings
- Get quick previews with the material override
- Understanding lighting types
- Exploring materials in the Material Editor
- Creating your own materials
- Texture mapping materials with bitmaps and procedurals
- Saving time with V-Ray presets
- Getting the right size for your render with output settings
- Working with environment lighting
- Strategies for working with cameras and camera settings
- Ensuring accurate color for your scene with color correction
- Rendering tips and tricks
Skill Level Appropriate for all
SOLIDWORKS Rendering with PhotoView 360with Gabriel Corbett1h 50m Intermediate
1. System Setup and Tour
2. Terminology and Strategy
3. V-Ray Express and Studio Tips
4. Material Editor Introduction
5. Material Design and Theory
6. Using the V-Ray Options Editor
Environment settings5m 49s
7. Using the V-Ray Frame Buffer and Color Corrections
Rendering tips and tricks6m 33s
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