Join Dave Schultze for an in-depth discussion in this video What you should know before watching this course, part of Rhino and V-Ray: Product Design Rendering.
This course has been designed for intermediate users of Rhino and V-Ray. If you're not sure about your skill level, but you've worked with both Rhino and V-Ray, you should go ahead and try the course, If you have any trouble with the material be aware that there's an introductory course called Rendering Fundamentals with Rhino and V-Ray. And it's right here on lynda.com. Here's a few other recommendations that will help you with this course. Photography skills can be very helpful. V-ray uses a lot of real world equivalents to leverage any knowledge of cameras.
Familiarity with both Photoshop and Illustrator will help in both creating materials and then enhancing your renderings through base compositing. Although we use them in just a few videos, they are both critical for any designers toolbox. If you feel the need to learn or improve, of course you will find some excellent training right here at lynda.com. Finally, patience is critical to get really good at rendering you will need to do a lot of testing. Even though I show you every tip I know on how to speed things up. There is no substitute for having plenty of time to practice and experiment.
Before we wrap up, let me briefly explain what this is. The Fish-Eye Frame is a Design Research project I developed that can play digital media. Images or videos are played in the top screen. And the bottom screen is the interface for audio. The goal is do create a high tech and original design but also have elements that are historical and familiar. Now that we have that out of the way let's start learning how to make your cool designs look even cooler.
Dave will also show how to customize materials, add text and logos to your design, and trick out your render in post with new backgrounds and special effects. The workflow chapter contains bonus tips designed to speed up and smooth out the entire rendering and compositing process.
- Installing and activating V-Ray
- Modeling tips for awesome renders
- Using Dave's Glow-Wall Studio
- Setting up lighting and cameras
- Exploring materials
- Creating text and logos
- Making new backgrounds
- Adding depth of field
- Organizing your studio