Join Dave Schultze for an in-depth discussion in this video Using Material Editor features, part of Rhino and V-Ray: Rendering.
…In this video, we will add to our knowledge of the Material Editor…and cover some commands that are extremely useful but many people never notice.…The reason is that they are accessed via right-click.…So you might not even see them unless someone is telling you.…So, I will tell you.…Lets open up the Material Editor.…It's on the V-Ray toolbar, the M-button.…I'd like to point out that every material in this editor…here is saved with a file whether it's used or not.…For example, we've got some penguin materials…even though there's no penguins in the scene…but those are still saved with the file in case we want to use them later.…
So let's select that orange penguin material.…And I'll right-click on it.…One of the commands I want to share with you is called Save Material.…This will actually save it out to another location…regardless of where it currently is and that makes it…a lot easier to maybe email it to a friend or just give it to him on a flash drive.…Let's go ahead and do that now.…Let's Save Material.…
- Why use V-Ray?
- Installing DR Spawner
- Understanding 3D terminology
- Activating V-Ray
- Adjusting quality settings
- Get quick previews with the material override
- Understanding lighting types
- Exploring materials in the Material Editor
- Creating your own materials
- Texture mapping materials with bitmaps and procedurals
- Saving time with V-Ray presets
- Getting the right size for your render with output settings
- Working with environment lighting
- Strategies for working with cameras and camera settings
- Ensuring accurate color for your scene with color correction
- Rendering tips and tricks
Skill Level Appropriate for all
SOLIDWORKS Rendering with PhotoView 360with Gabriel Corbett1h 50m Intermediate
1. System Setup and Tour
2. Terminology and Strategy
3. V-Ray Express and Studio Tips
4. Material Editor Introduction
5. Material Design and Theory
6. Using the V-Ray Options Editor
Environment settings5m 49s
7. Using the V-Ray Frame Buffer and Color Corrections
Rendering tips and tricks6m 33s
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