From the course: Rhino 5 Essential Training

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Understanding how Rhino uses Undo and Redo

Understanding how Rhino uses Undo and Redo - Rhino Tutorial

From the course: Rhino 5 Essential Training

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Understanding how Rhino uses Undo and Redo

Next up, we'll check out two commands that are probably the easiest to use in Rhino, the Undo and its exact opposite, the Redo. These will work equally well on any command like Extrude, any transformation, like a move, and even deleting objects or changing layers. As you can guess from any other software you might have used, the Undo command goes backwards in time, and the Redo goes forwards in time, although it can not go into the future, of course. First up, let's talk about one of the Rhino defaults that kind of set the limits about how many times you can go backwards with the Undo command. So we're going to go to Tools>Options, and under Rhino options general, we have the minimum number of undos, and then the maximum memory allowed to be used. I think a good rule of thumb would be maybe no more than 10% of your memory from your total system could be right there, and this is just for undos, not for the file itself. Maybe for the minimum number, you can type in like 10 or 20. So hit…

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