From the course: Rhino 5 Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Understanding how Rhino uses Undo and Redo - Rhino Tutorial
From the course: Rhino 5 Essential Training
Understanding how Rhino uses Undo and Redo
Next up, we'll check out two commands that are probably the easiest to use in Rhino, the Undo and its exact opposite, the Redo. These will work equally well on any command like Extrude, any transformation, like a move, and even deleting objects or changing layers. As you can guess from any other software you might have used, the Undo command goes backwards in time, and the Redo goes forwards in time, although it can not go into the future, of course. First up, let's talk about one of the Rhino defaults that kind of set the limits about how many times you can go backwards with the Undo command. So we're going to go to Tools>Options, and under Rhino options general, we have the minimum number of undos, and then the maximum memory allowed to be used. I think a good rule of thumb would be maybe no more than 10% of your memory from your total system could be right there, and this is just for undos, not for the file itself. Maybe for the minimum number, you can type in like 10 or 20. So hit…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Editing corners with Fillet and Chamfer11m 26s
-
(Locked)
Trimming and splitting6m 55s
-
(Locked)
Moving and rotating objects with the Drag and Nudge tools9m 19s
-
(Locked)
Copying and pasting objects3m 54s
-
(Locked)
Understanding how Rhino uses Undo and Redo4m 6s
-
(Locked)
Grouping objects4m 40s
-
(Locked)
Scaling objects6m 40s
-
(Locked)
Duplicating objects using the Mirror command4m 5s
-
(Locked)
Making copies and structured sets using arrays7m 30s
-
(Locked)
-
-
-
-
-