Learn How to Properly Scale 3D Objects in Rhino 4


show more Scaling objects provides you with in-depth training on 3D + Animation. Taught by Dave Schultze as part of the Rhino 4 Essential Training show less
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Scaling objects

In this video, let's take a look at how to scale objects in one, two, or three dimensions. As usual, Rhino lets you scale just about any object you can select. However, if you stop to think about it, a straight line can only be scaled in 2D because it doesn't yet have a third dimension. Likewise, the point object can't be scaled at all. And when we have a solid or polysurface object, it can then be scaled in any of three dimensions. So, let's take a look at that first situation. Now, a general rule: all scaling is going to require you to select an origin. That's the center where all scaling will be calculated from.

We have just got the latest leg design from the Robot Leg department and we have got a problem. This is way too close to the arm that we created earlier. So, we are going to scale this arm back down. Step one will be to create an origin somewhere on this arm to scale around. I don't have a point located where I might want one. So, let's create one right ...

Scaling objects
Video duration: 6m 40s 5h 48m Beginner

Viewers:

Scaling objects provides you with in-depth training on 3D + Animation. Taught by Dave Schultze as part of the Rhino 4 Essential Training

Subjects:
3D + Animation CAD
Software:
Rhino
Author:
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