Rhino 5 Essential Training

with Dave Schultze
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Rhino 5 Essential Training
Video duration: 0s 7h 10m Beginner


Rhino is a 3D-modeling powerhouse, used to design and engineer products ranging from jewelry and furniture to architecture and automobiles. Learn how to build your own 3D models, characters, and prototypes with the NURBS-based modeling tools in Rhino 5.0 for Windows. Author Dave Schultze introduces Rhino's three primary entities (the curve, the surface, and the solid) and shows the best ways to draw curves and model 3D objects, edit their geometry efficiently, and render and export your designs.

Topics include:
  • Why use Rhino?
  • Understanding 3D terminology
  • Comparing B├ęzier curves, B-splines, and NURBS objects
  • Navigating the viewport
  • Manipulating objects with commands
  • Creating curves, surfaces, and solids
  • Performing basic transformations
  • Making solids with primitives
  • Extruding curves
  • Snapping to objects and planes
  • Trimming, splitting, rotating, and copying objects
  • Working with NURBS and seams
  • Prototyping a 3D model
3D + Animation CAD


- [Voiceover] Hello, I'm Dave Schultze, and welcome to Rhino 5 Essential Training. Using an alien known only as Turtle Boy and his spacecraft, The Plastron, we'll learn how to design and build cool stuff with Rhino 5. I'll start by showing you how to build 3D objects quickly and cleanly. Then I'll show you how to edit geometry efficiently, and make it look even better with some sweet rendering techniques. We'll also look at some ways to export your designs for when you want to build a prototype. We'll be covering all these features plus lots of my personal tips and tricks.

So, hey, let's get started with Rhino 5 Essential Training.

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