From the course: Rhino 5 Essential Training
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Navigating the geometry menus - Rhino Tutorial
From the course: Rhino 5 Essential Training
Navigating the geometry menus
In this video, we'll review the organization structure of Rhino's pull-down menus at the top of the screen. This is actually a great place to find and learn new commands, but also understand their logical relationship to each other. I use an analogy I call the department store. You classify each of the three Rhino entities as being located in their own department, so we have a department for curves, surfaces, and solids. Let's take a look. Just Curve Department > Surface And Solid. This department store then has levels, where we find all of the new geometry for creating on the top levels, and all of the existing geometry for editing on the lower levels. Let's review each of these along with a simple example to demonstrate. Also, the new and improved toolbar tabs at the top are also arranged into the same structure. But you might get slowed down by the fact they use icons. So it takes a little longer to learn the command without seeing the text. But a short hover will reveal the text…
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Contents
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Understanding Rhino's command philosophy and organization3m 45s
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(Locked)
Using toolbars, panels, and the pop-up menu5m 17s
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(Locked)
Navigating the geometry menus3m 39s
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(Locked)
Getting feedback using the command line and status bar4m 21s
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(Locked)
Using the new Gumball manipulator3m 44s
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(Locked)
Using the Properties panel3m 5s
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(Locked)
Opening and saving files5m 25s
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