From the course: Rhino: From Curves to Surfaces

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Modeling organic stuff: A mitten

Modeling organic stuff: A mitten - Rhino Tutorial

From the course: Rhino: From Curves to Surfaces

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Modeling organic stuff: A mitten

- [Instructor] In this next video, we'll keep our hands warm by modeling some 3D mittens. We'll build the larger part first using the Surface from Curve Network and then blend it to the smaller thumb part. First, let's highlight the difference between a blend and a fillet. A fillet, on the right, usually has a fixed, or constant, radius. This is a lower-degree surface and generally looks more mechanical. You can fillet two surfaces whether they touch or not, although most people will join them first. Secondly, a blend, shown on the left, is a higher-degree surface and lets the radius vary as needed to generate a continuous and essentially a smooth single surface. This is the best way to connect organic geometry. Now, you cannot blend if the two surfaces touch, so you do need to trim both back. We'll cover that coming up. Let's zoom out and start some drawing. I'm going to work down here on the construction plane. I'm…

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