Parts need to be moved and rotated for operational testing or because they are in the way. The Named Position command will move and then return the selected geometry to its original location and orientation.
- [Instructor] In this video we cover how to move…and rotate geometry around the scene,…which may not seem like a big deal,…but with the Named Position command…we can get geometry back to where it started…or any other position.…You can use this command with a single piece of geometry…or the whole file.…Wow.…So why do you want to use it?…Well, it's really handy for testing out things that move…and avoiding collision problems.…You can also avoid making lots and lots of extra copies.…
For example, if this glass canopy…was going to be opening in multiple positions…a lot of times people would make separate copies and layers…and duplicate all that geometry inside the file.…With the Named Position command…we don't have to do that anymore.…So best way to work with this command…is to get the Named Position panel open.…I'm over here right by Layers on the side panel,…I'm going to right-click,…and this shows us what other little panels…can be opened and used.…Let's go down to Named Position.…
So that pops open, there's no saved positions yet,…
- Building and detailing a space helmet
- Making a flexible duct
- Building details on round pipes
- Modeling organic objects
- Using the SrfSeam command to move seams out of your way
Skill Level Intermediate
Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.