Next up, we'll go over the mirror command and how best to use it.…This command is perfect for any symmetrical…geometry whether it's a curve, surface or solid.…It's also a big time saver since you only have…to build half or even a quarter of the geometry.…It also increases accuracy since each half automatically matches the other side.…We'll start off with this curve here and we're going to try a new little variation.…We're going to record the history as we make a mirror,…so I'm going to click on this button down here, record history,…select the curve and just do a simple mirror…(NOISE).…
So it's asking me for a plane. I've got a axis line already drawn.…That's the red line. So looks like we did our basic mirror.…Nothing special, but that record history actually, it's nice little tweaks here.…So only if I work on the original, the copy updates and stays symmetrical.…How cool is that?…'Kay, one little related tip here. I'm going to turn the control points off.…
Join both sides together…(SOUND)…you get a warning though, it asks you if you want to break the history.…
Author
Released
11/1/2013- Why use Rhino?
- Understanding 3D terminology
- Comparing Bézier curves, B-splines, and NURBS objects
- Navigating the viewport
- Manipulating objects with commands
- Creating curves, surfaces, and solids
- Performing basic transformations
- Making solids with primitives
- Extruding curves
- Snapping to objects and planes
- Trimming, splitting, rotating, and copying objects
- Working with NURBS and seams
- Prototyping a 3D model
Skill Level Beginner
Duration
Views
Q: Can I use this course if I am running Rhino for Mac?
A: Yes and no. The Mac version is currently in beta, so there are features and commands missing--or just different. In addition, the interface will look quite different from what you will see in this course. There are also fundamental differences in the two operating systems, so accessing commands will also vary. Finally, you will need a two-button mouse, because most commands have right-click options. However, that being said, the majority of the conceptual information will be the same, although the functionality of the application will be quite different. Additionally, it should be mentioned that the 3Dconnexion SpaceNavigator 3D controller mentioned in this course will not work with the Mac version of Rhino, only the Windows version.
Q: What can I do if I have a Mac and want to learn Rhino?
Finally, Rhino can also run exceptionally well on older PCs and laptops, even if they are five years old or older. If you have a used computer (or can find one), you can spend a long time learning before you will ever need to upgrade your hardware.
Q: What if I can't afford a retail copy of Rhino? What now?
A: If you are a full- or part-time college student (or work for an educational institution), you qualify for educational software discounts. Rhino retails for almost $1,000, but you can buy a full version for as low as $138 if you are student or educator. To qualify, all they need is a scan of your student ID--or some paperwork like a report card or pay stub.
Finally, you can download a free trial version of the Rhino PC version. Rather than expiring after a certain number of days, the Rhino trial expires after twenty-five saves, which means you can use it for the entire course as long as you avoid saving as you go.
Q: Why are the exercise files for chapters 1 and 2 different from the exercise files for chapters 3 - 15?
Related Courses
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Rhino: Animation with Bongo
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Building a Gaming Console in Rhino
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Rhino: Designing for Consumer Electronics
with Dave Schultze1h 8m Intermediate
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Introduction
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Welcome34s
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1. System Setup
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Why use Rhino?1m 32s
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Using recommended hardware2m 28s
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Customizing the interface1m 25s
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2. Basic 3D Terminology
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3. Navigation and the Help System
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Choosing a shading mode6m 4s
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Exploring help options4m 2s
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4. Introduction to the Interface
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Opening and saving files5m 25s
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5. Workflow Basics
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Setting Rhino preferences3m 20s
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6. Drawing: 2D Geometry
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7. Modeling: Basic Surfaces
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Creating surfaces with lofts7m 16s
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8. Modeling: 3D Solids (AKA Polysurfaces)
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Introducing solids3m 26s
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9. Modeling Aids
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Using the Ortho modeling aid3m 16s
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Using the cursor constraints3m 38s
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10. Editing and Transforming
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Trimming and splitting6m 55s
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Copying and pasting objects3m 54s
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Grouping objects4m 40s
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Scaling objects6m 40s
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11. Analysis and Degrees
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12. Modeling and Editing Organic Surfaces
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Offsetting a helmet5m 14s
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Insetting a turtle smile5m 47s
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Finishing Turtle Boy4m 48s
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13. Documentation and Collaboration
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14. Rendering Skills
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15. Prototyping
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Video: Duplicating objects using the Mirror command