Details are added to a curving helmet surface, so curves are moved with the Project command. These curves are used to split the surface and build a variety of forms that are perfectly oriented on the surface.
- [Instructor] Next up, we continue working…on our very cool space helmet from a prior video.…This time though, we're going to focus on some of the details.…Let's zoom in here and check out this recess.…So this one is done correctly,…I want to pose that to this which was more of an extrusion.…Now it might be a little easier to see…if we switch over to the Ghosted view here…and you'll notice that the correctly done one…comes in nice and clean, perpendicular…in response to the curvature of the surface.…
In contrast, this simple extrusion just goes in straight…and has different thicknesses,…depending on the angle that I hit it,…and plus it has a back wall…so it doesn't really respect the surface at all.…So that brings me to the strategies we'll be using now…to make this correct recess…down below in the final helmet.…So we're going to be leveraging existing geometry…and just building on top of it,…we'll do that by projecting curves onto the surface…and then splitting or trimming or whatever is needed.…
We've got some curves already made…
- Building and detailing a space helmet
- Making a flexible duct
- Building details on round pipes
- Modeling organic objects
- Using the SrfSeam command to move seams out of your way
Skill Level Intermediate
Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.