The intersection technique uses two curve sets. They are used to create intersecting surfaces with any surface command. The Make Solid command is then used to close the surfaces into the final bracket form.
- [Instructor] So we continue…with another intersection demo…and to make this simple bracket.…We'll take the basics from earlier…and expand them for a slightly more complex shape.…A few tips to remember, we're not going to try…to build the final shape all at once,…and we're going to look for an intersection…of two separate parts,…whether that's curves or surfaces.…So as we review this shape,…I'm seeing that we can probably do…like kind of a u-shape profile for top view,…and if we come around to the side,…it looks like it's another simple profile,…maybe a line going over there,…back, and to the other direction.…
Let me go ahead and start on the top view.…I'm going to double-click…to switch to all the viewports.…And then double-click on top to maximize that.…Just to make this go a little quicker and easier,…I'm going to go ahead and turn on the grid snap,…and we can just count some of the squares here.…I'm going to use a Polyline,…and I'm going to start here by just counting squares.…It'll be really simple and fast.…
- Building and detailing a space helmet
- Making a flexible duct
- Building details on round pipes
- Modeling organic objects
- Using the SrfSeam command to move seams out of your way
Skill Level Intermediate
Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.