Join Paul F. Aubin for an in-depth discussion in this video Working with visibility and graphic overrides, part of Revit Architecture 2016 Essential Training (Imperial).
- There are many instances when you'll have a need…to control the way things display on screen.…In the previous movie, we looked…at the Object Styles command…which allowed us to change global settings…like the line weight or we could change,…actually the color or the line styles…in that dialogue as well.…But, surprisingly we can't use that method…to actually hide and show objects.…Now, there are plenty of times when…you might actually just want to hide something.…Maybe I need to show a furniture plan…and that's gonna show one set of objects…and then I need to show a separate…power or equipment plan…and it's gonna show some different objects.…
So to turn things on and off,…I actually have to use a different method.…And so in this movie, we're gonna look at…the Visibility Graphic Overrides feature…and this is a view specific modification,…so any changes I make here won't be global…they'll actually apply only to the view that I'm in.…And I'm in a file here called "Visibility Graphics"…and I'm looking at "Level 1 Floor Plan".…
AuthorPaul F. Aubin
Paul also shows advanced techniques for modeling stairs, complex walls, and partially obscured building elements, as well as adding rooms and solid geometry. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to DWF, PDF, or AutoCAD.
- Understanding BIM and the Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views and tags
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Beginner
Revit Architecture: Advanced Modelingwith Paul F. Aubin7h 16m Intermediate
Revit Architecture: The Family Editorwith Paul F. Aubin6h 40m Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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