From the course: Learning Revit Families

Editing an opening - Revit Tutorial

From the course: Learning Revit Families

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Editing an opening

- [Instructor] So to start creating a door, we need to browse for a door template and start modifying the wall within the template to fit our new opening. Lets get a little more complex shall we? I'm picking a door for this series because a door can have a lot to offer in terms of complexity. Lets start with the template. Yeah, I rant about using the correct template, however, these templates are not one size fits all. The template we're going to use is obviously a door template. It points us in the right direction but I want to make a cool door not a lame door. The objective of this exercise is to find the door template, plate some existing 3D gems, and add a radius to the opening. Lets jump into Revit. Under families, lets go new. Notice all of our templates here, I want to find door. Click open, notice that we've got a lot more going on in here, we've got an actual wall that's in here and we're going to deal with this wall. Revit tells us where the exterior is, tells us where the interior is, we've got some equal constraints, we've got flip grips, these are awesome. What we're going to do is we're going to come in here and select these gems and just hit delete and hit delete, we're going to make our own gems. Now what we'll see is, we've got basically a blank opening. Go to a 3D view, and here is our opening. So here's a wall and if you select that opening, I like to make sure that it's transparent both in 3D as well as elevation. What happens is this will mask out any geometry that we have built inside of here. It took me a while to find this button. Transparent in 3D and elevation and I found these by selecting the actual opening. Lets go to an exterior elevation. We've got some line work, we've got some equal constraints, look at that we've got a height parameter, a width parameter. They've done everything for us, well we've got a few things to do. One thing I'd like to do is go ahead and select this opening, you might have to hit escape a couple times or click off of it. Hover over the opening and select it. Now notice that for opening under the Family Editor, we can click on edit sketch. Now we can make any funky opening we want. What I want to do is I want to create a nice little radius up here. In Revit you have to have a continuous loop. What we're going to do is on the draw panel, we're going to go to start, and radius arc. We're going to click that. The first point we're going to pick is going to be this endpoint here. The second point we pick will be this endpoint here and we're going to snap it, see that? 180 degrees that's one foot six. Kick that point, hit escape a few times. Now I know that this geometry is going to flex well. Select this line and hit delete, there it is, click finish. Not bad, lets go to a 3D view though. You sure that's going to work? I'm not. So let's flex it. Under properties lets go to family types. For the height lets go eight feet, for the width lets go four feet, click apply, click ok, go back to our exterior elevation. We can move this dimension out of the way. Looking good, notice though when we go back to our family types, there are no types. We'll have to make our own types, that's fine. For the height lets drive that back to seven. For the width lets drive that back to three just to make sure it's going to flex in the other direction. Trust me, I've had stuff work in one direction and then not work when I'm flexing it back in the opposite direction. Click ok, I'm going to save this right now. So lets just go file, save as, family, route's where you're keeping your exercise files, I don't know why that's in the way like that. I'll call it door hyphen radius, header. Door, radius, header. Click on options, lets have one backup, click ok. Click save, and you're good to go. Next thing to do is start adding some parameters and start adding some extrusions.

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