Let's look at levels. By starting a brand new project, we will look at how to create levels. Of course once we do that we will look at how to manipulate levels to physically look the way we want. Also we will see how levels can be controlled in a 3D or 2D manner. What I mean by that is, if we move the location of a level (not height but left and right) we may or may not want that movement to show up in other views. This video shows how to suppress that.
- [Voiceover] So let's get started with some of the simpler stuff. I know this is on the test, this is creating levels. So let's jump into Revit. Let's just start a brand new model from scratch, so under projects. Let's go new, let's use our structural template. Let's click okay, now if we're gonna create levels. We need to be in elevation to do it. A level is a physical item that has a datum elevation to it. That will correspond to a level in our project browser. So what I'd like to do is, I want to go to my south elevation.
I'm gonna zoom in on south, I'm gonna double click on this little hat right here. And the default is to have two levels. What I'd like to do is select level two. Notice I had a bunch of items turned blue, we get a 3d icon. We get a little check mark to turn the bubble on or off. And we get a lock pad lock. What I'd like to do is select level two. And instead of ten feet, click on to it where it says ten feet. I want to make this 12 feet and hit enter.
Notice that the entire level will shift up. As you can see there's a padlock and a little aligning line. If I click on the grip on level two, both levels will lock and align along with each other. Also every other view will be reflected by this movement. So for example, if I go back to my floor plan by hitting control tab. I zoom out, and I go to my north elevation, we'll see that our levels are appended to one another. But if I uncheck 3D, that means any movement that I do here is only going to be in this view where it says 2d.
So now if I move level to end, I hit control tab. And I go back to my south elevation, we'll see that change hasn't been made. So for levels, if you only wanted to show up in this view when you move it. Uncheck 3d, now to create a new level, what I'm gonna do, is I'm gonna either select a level, right click. And create, similar. Or if I hit escape a few times, if I go to my structure tab. And I go to my datum panel, and I click on my level button.
I can make a level there as well. So I'm gonna go ahead and click on level, now in conjunction with the level command. I have my temporary draw palette. I'm gonna click on my pick line button. And for my offset, I'm gonna go twelve feet. Now I'm gonna hover over level two. And I'm gonna offset that up 12 feet. I have level three, I can keep going, four. Five, six, however many levels I want. But you have to make sure that you hit escape a few times. Now one more thing I want to do, is create another level.
Below level one, so I'm gonna select level one. I'm going to right click on it, and I'm going to create similar. On my draw panel, I'm gonna pick lines. This time I'm gonna offset six feet. But also notice over here where it says make plan view. Notice in the project browser, that I've made now six plan views. If I click on plan view types, we'll see that it's gonna make a ceiling plan. A floor plan, and a structural plan. Generally we don't want a ceiling plan in a structural model.
Or a floor plan so we can just make structural plans. I'm gonna click OK. Now on my draw panel, pick lines. Offset six feet. I'm gonna offset a level down six feet. I'm gonna hit escape a couple times. Notice that now that it's below zero, it's gonna give us a negative increment. I'm gonna click on level seven, click it again. In all caps I'm gonna call it T.O. footing. I'm gonna hit enter.
Now what happens if I rename a level, Revit wants to know if we want to rename the corresponding views along with it. And yes we usually do want to do that. So click yes, now I'm gonna hit escape. Let's do the same for the top level. Let's call this level six, let's call it roof. Hit enter, yes we want to name the corresponding views. Now I'm gonna make one more level but it's only going to be a foot above this. So I'm gonna select roof, right click. I'm gonna create similar. On my draw panel, I'm gonna use my pick lines button.
I'm gonna offset this just one foot. I'm gonna put it right there. I want to make sure that it's right in the way and annoying. Level eight, I'm gonna select level eight. And I'm gonna call it curbing. I'm gonna hit enter, yes. Now the reason I did that is because levels have other qualities to them. So if we hit escape, and then select curbing. I can click on our little break or add elbow icon. And break that, so now if I move it up. Now I can move this grip over, and I can move this grip over.
Now this is out of the way. And I can move this up, perfect. Now if I select this level. I can zoom out, and go to the other side of it. Notice that we had the same choice down here so I can turn on the bubble on this side as well. So if I select this level, I can turn on my bubble. Perfect, now I'm gonna select level five. I'm gonna click edit, type. Our constraints are set to, it's gonna show our project base point for our elevation base.
Our symbol, it says level had circle. So if I hit the drop down here, we can change the actual value of that. This is an external family that we load into our project. So if it says level had no bubble, hit apply, hit OK. There's no bubble, I don't really like that so I'm gonna select it. I'm gonna click edit type. I'm going to select level head, circle. But if you want, you can have a symbol at both ends by default. So click symbol at end one default, click it on.
And even for the color, if we want the color. If I click black, we can make it green. I don't recommend it, line pattern. Grid line one quarter, we can make it hidden. Click apply, click OK. And escape, so there's a lot of stuff that we can do with levels. But remember now, if we want to go to a level. Notice that it's blue, if I double click on level one. This will bring us to level one and our project. I'll go back to my levels.
If I double click on level four. This will bring us down to our level four view. So that's how you create levels.
Once you're finished with this course, you can feel confident taking the Revit Structure 2015 Certified Professional exam.
- Creating and modifying levels
- Importing AutoCAD files
- Linking models
- Modeling columns, walls, floors, beam systems, roofs, stairs, and ramps
- Adding and editing text annotations
- Using dimensions
- Creating schedules and standard sheets
Skill Level Intermediate
Q: This course was updated on 11/01/2017. What changed?
A: The following topics were updated: collaboration, modeling, and documentation.