From the course: Revit: Multifamily Housing

Basement doors: A - Revit Tutorial

From the course: Revit: Multifamily Housing

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Basement doors: A

add doors to our basement area. where we have this floor, which is actually just part of the basement area, into the garage area. So, come up here to the architecture tab and select on door. the door symbol will begin to show up. be is about five inches off of the wall. So, I'll move it to about five inches off of the wall. Then, I'll hit the space bar to flip the swing, so that instead of it swinging in this direction, the door swings and then goes towards the nearest wall. Then I'll click in order to place that door in the place. Then, I'll zoom back out and I want a similar size door leading here, into the utility room. So, once again, I'll come over here, begin to put the door in. I'd like this door to be about five inches off of the wall. So, once I get it to five inches off of the wall, I'll click and now we have this three foot wide door, which opens up. And then, here you have your utility room area. Off here to the back, one of the things that I would like to do is actually place in a couple of different doors. And these doors will be garage doors. So, to place the garage doors, right now we currently don't have those doors loaded into the project, so I'll select on the door command, but then click on load family. And that'll take me to the US Imperial Library. From here, I have doors. Now, if yours doesn't go to the US Imperial Library, you may have a different library, whether it be a metric library or your own country's library. And there may or may not be the kind of door that I'm about ready to pick off the list. So, I'll make sure that inside of the project folder, where these exercise files are located at, that these doors will be available inside of that folder as well. doors will be available inside of that folder as well. But, if you happen to have access to But, if you happen to have access to the US Imperial Library, you can go into doors, the US Imperial Library, you can go into doors, go to the residential category. go to the residential category. And there, from the residential category, And there, from the residential category, you'll see a wide variety of doors that you could load in, you'll see a wide variety of doors that you could load in, including a garage door which is a flush panel including a garage door which is a flush panel or a garage door which is this embossed panel. For this example, I think I'll actually try the For this example, I think I'll actually try the embossed panel, just to see how it looks. embossed panel, just to see how it looks. I'll click on open. It's now loaded that garage door here into the building. It's now loaded that garage door here into the building. Now, based off of whether I'm pointing down on the bottom of the wall or up, toward the top of the wall, those dashed lines, they indicate that the door is going to those dashed lines, they indicate that the door is going to come up and then swing into the garage space. And that is what we want, we kind of want it to just come up and go into the garage space. I think, in this case, I'm going to have it be three foot off of the edge. So, once I get that three foot dimension over on the So, once I get that three foot dimension over on the left hand side, I'm going to click to place that in. Now I'm going to do the same thing over here on the other side. See if it lets me do the three foot off of the edge over here. three foot off of the edge over here. If these two end up colliding with one another, I may need to give it a little bit more room instead. In this case, I think that I really just want to have maybe a two foot space in here. So I'll start with maybe a two foot space. In this case, I'm not really given the ability to create a two foot space, so I'll come in here with this one foot nine and three quarters, which is what it was allowing me to do. Then I'll just type in two foot by clicking on the temporary dimension in order to place this garage door here into its appropriate location. Now, if these doors need to eventually get shifted over a little bit due to the fact that I know that eventually a structural column will need to be placed in this area to help support the floors up above, I may need to select on these doors and then move them over or resize the doors in order for a, the cars to be able to get in and b, so that it avoids that structural column that will eventually be down there in the basement area. Now, up until this point, you'll notice that one of the things that I've been saying a lot of is, I know that this object needs to go in this location. And I'm not sure of the exact dimension that it needs to be away from this wall or from this object. And, the reason why I'm saying that is that I'm designing this building as I'm going. It's just part of the design process. I know that roughly these objects need to be about where they're at, but there may need to be some fine tuning, some adjustments as we go along. So, as I'm placing in columns, as I'm placing in other objects, we may need to make some slight adjustments to things like walls and openings and those sorts of things so that we can have a sorts of things so that we can have a better design which will be more structurally sound and just a better design for people to be living in.

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