Join Eric Wing for an in-depth discussion in this video Adding a railing, part of Revit Stairs Workshop.
- [Instructor] Let's start the railing chapter by just adding one. There's quite a bit to do here before we even get into the confusing complexities of how railings function in Revit. So let's open up Revit and what I'd like to do is add a staircase similar to what we've been doing then we'll tie a railing into it and see how it looks. In Revit, under Projects let's go Open. If you're following along with me let's go to chapter two then I'm going to grab my Adding Railings model and click Open.
Now that we're here let's go down to level two floor plan. We'll just add a simple staircase that's u shaped coming back. Under Circulation let's click stair. For the base level let's make sure it's set for level one. The top level. Push that up to level two. Click Apply. Under Tools let's click Railing.
We'll grab a Handrail Pipe. We'll keep it on the Treads that's fine. Click OK. Zoom into this landing somewhere. Pick a point. Let's move to the right until we have nine risers created and then nine remaining and we'll pick that point. Let's come straight up. Let's go about six feet. Pick a point here. Let's return it past the landing. Perfect.
Let's click Finish. The rail is not continuous. Breaks in the rail usually occur at sharply-angled transitions. Well we'll try to fix the problem. Let's close out of here but first let's go to multi story. Let's go to the south elevation. Go ahead and select your stair. Let's click Select Levels.
Hold down the Ctrl key, select level three, level four. Click Finish. There we go. Let's go to a 3D view. Let's see what they were complaining about. Ah, right here. Not good. But, generally, when you're thinking about railings think about how they would actually build it. That's a tough transition to make. Generally what I'd do to fix it is I'd move it in a little bit.
So if we go down to level two. We select that railing which is sitting right there. Click Edit Path. Select this magenta line, click Move, pick a base point. Let's move it in six inches. I know that's pretty far and it might breech into this but that's okay. Click Finish. Didn't get the error.
Let's go to a 3D view. So now we've been able to make that transition up and in. Another cool thing about railings is the extension down. This has greatly been enhanced. Let's go to level two floor plan. I want to draw a reference plane out. One foot six. So in the Work Plane panel click Ref Plane. On the Draw panel click Pick Lines. For the offset let's type in one space six and hit Enter.
Hover over this landing here and just offset that reference plane in and then hit Escape a few times. Now I'm going to select this railing. Click Edit Path. Notice we have this little arrow. We can flip it in or out if we want. Let's keep it flipped in. Select your railing line, grab this grip, and let's drag it out 'til we hit that reference plane. Hit Escape a few times, click Finish Edit Mode.
Let's go to a 3D view. Ooh kind of neat. So it finds where it needs to be and then it straightens it out but what you'll see is it does it on every single one which is kind of cool but sometimes that can be a problem. 'Cause we could've just drawn this out and over and anything we wanted but we really don't want that on the first floor. So if we go to level two. Suppose we do want to kick this out and around and down. If I right-click on this railing and Create Similar.
On your options make sure Preview is turned on. If I pick a point right on the middle of this and I come out about six inches or so. I'm going to pick a point here. Maybe come down about a foot. I'm going to pick a point here. I don't know come in two feet. That's a little too far. Maybe come in one foot 10. Pick a point here then we can bring it all the way down to here.
I'll zoom in. Just a random spot. Now we can actually fillet the edges. So if we click Fillet Arc. Let's give it a radius of three inches. Pick here to here. Here to here. Here to here. Click Finish. Go to a 3D view. You see how the baluster overlaps? You could pull this in to fix that.
Go back down to level two. Select this railing that we just did. Type M M for mirror, pick point. Let's pick the center line of the stairs. Now let's select this railing, click Edit Path, select this. It seems a little awkward 'cause it's on the side of it but we can just drag it into there. Click Finish.
Now select this railing here. Click Edit Path. We can actually tie this into here. I'm going to delete this line, this arc, this line, and this arc. I'm going to click my line button. I'm going to pick the midpoint of this railing. I'm going to let it track down to there.
Hit Escape, click Fillet Arc, click Radius. Pick these two and tie that in. Now when I click Finish, go to a 3D view it ties it back down. We can finish it off if we go back down to level two. Select the railing, type M M for mirror pick. Pick that, hit Escape, select our stair, click Edit Path.
I'll drag this in. Just to be lazy I'll extend this up. Of course (chuckling) you can do whatever you want but notice that when we're drawing railings and we can pretty much do anything we want the trick is to get these planes to match up when we're coming down the stairs hitting the flat railing. Click Finish. I'm going to go to a 3D view and there we have it.
That's a lot of picking to do but we have tons more to figure out.
- Adding straight stairs
- Configuring stair visibility graphics
- Adding a U-shaped winder and spiral stair
- Adding multistory stairs
- Configuring railings
- Adding a wall railing
- Creating a bullnose
- Riser, stringer, and tread families
- Integral stair landings