Learn about using the dimension tools in a floor plan.
- [Narrator] Now, we are ready to start annotating our model, and what we need to do with that, is we need to actually put in all of the information that tells you how to build this thing, not necessarily the stuff that's gonna actually be built, or modeled, this is all the Two D information. So the first thing we're gonna do, is we're gonna work on our plans first, so we're gonna click on first floor proposed. Proposed is still here because that's what's new. Inside of here, there's a few things that I'm gonna take care of when it comes to construction documents, to make sure that these look how they are supposed to look, and one of the very first things we're gonna do, is we're gonna turn off some of the furniture, some of the entourage, some of the other things, that look great in perspectives, and in renderings, but are not helpful for the built environment, so, I'm gonna click on anything that's furniture, and I'm just gonna do a right click, and I'm gonna say Hide in View category, this is gonna turn all of that off, anything that is categorized as entourage itself, or the people, gonna right click, hide that, turn that off, and then anything else that is not pertinent for the actual building of the project, and this is where you run into some things, where you need to be careful with what you pull in, and what it's categorized as, because some things may not get turned off, this is one of them, this is categorized as a generic model, so instead of hiding it based off a category, I'm gonna right click and I'm gonna hide it, based off of the element that it is, same thing for this, since this is not built, I'm gonna do the same thing with right click, hide in view element, and it should have left a much cleaner drawing for us to work off of, so then the next thing I wanna do, is I wanna start to add in dimensions, and there's a few way that you can add in dimensions, you can either go up to your Annotate ribbon, and come over to dimensions, and nine times out of 10, you're gonna use the Aligned Dimension, and the way the Aligned Dimension works, is it reads off of parallels, what I mean by this is, go ahead and click on it, it's gonna read from this parallel surface, and I'm hitting the tab key so I can actually get this line, and I wanna make sure I have the line of the wall, so I'm gonna read from this parallel surface to this parallel surface, and I now have my dimension in, and I'm only gonna dimension those items, that are new, that are changing, if it's not new, if it's previously built, I'm not gonna touch it, I'm gonna leave it as is, because you're not doing anything to it.
The other way, though, that you can add in dimensions, if you need to, is you can actually click on the element you're trying to dimension, and you can come down here to the Make temporary dimension permanent icon, you can click on that and you now have another dimension place inside of here, so don't be worried if you instantly deleted dimension or you hide it and take it out of place, you can just put it right back in again, that's one of the best things about Revit, is being able to create dimensions quickly and easily.
If you wanna maybe add to a dimension, you just click on that dimension, and you go up top to where it says Edit Witness Line, and you click on Edit Witness Line, and you can either a, choose to click on what you're gonna keep, in this particular case, nothing else is new in this model, so I'm just gonna use an existing item as a reference point, i.e., my door here, and I can just choose to click on the edge of this door, notice now it's blue, and I can then click back on my dimension line itself, and that sets it, or I can take it away by doing the same exact thing got my dimension line selected, and I can click on Edit Witness Line, and anything that's blue, I can then click again, and get rid of, in this particular case, I decide, okay, I don't wanna use the door, as a reference point, and now it's gone, and I just click on the dimension line again, and it's back, I may have decided this is enough, this is an existing wall here, I just wanna show the edge of my counter line in, there we are, we're good to go.
You can do the same exact thing, you just need to keep in mind, for your demolition drawings as well, you wanna make sure that those have dimensions in them, if you need to, like if you need to explain where something should be cut, that type of thing, you could put a dimension in at that point, or you can leave it as is, and then let it speak for itself by just putting a note on it, so that's dimensions. If you wanna show a dimension that is not a parallel line dimension, there's actually a different dimensioning tool you should use, and that is the Linear Dimension tool, and what that will do is it actually just measures the distance between two spaces, so I could choose to say that I wanna, for some odd reason, figure out what my diagonal dimension is between these two lines, and I can click on this point here, and then I can choose to click on, let's say this point here, and it will give me that dimension, let me see if I can get one, that's a little bit more diagonal, let's say maybe I wanna pull from this point of this diagonal to, I don't know, the edge of this wall, for some odd reason, and they're not parallel, and they're not in line, you could just click this space off of its points, and it will show that dimension in between those two, so, it makes it a lot easier when you're trying to just do a point, a significant point, which usually is the case with the diagonal wall, and not necessarily the whole entire wall itself.
- Moving from design to construction in Revit
- Adding dimensions to floor plans
- Tagging and scheduling components
- Adding dimensions and notes to interior elevations
- Placing and noting mechanical and electrical wiring symbols
- Creating ceiling legends
- Applying design elements to drawings
- Using schedules
- Creating a sortable drawing index