Object styles are a way to automate changes throughout your design while still keeping flexibility. Instead of merely defining each object as being of a particular type, you can also assign it a style. You can then make a change that affects a particular characteristic for all objects of the same style without changing the other objects of the same type. Learn how to use object styles in Revit Architecture 2015 with this online video.
As you work through your projects in Revit, you will find times when you wish to change the way that various elements display on screen and in your output. There are various tools available in the software to make such changes, both globally across the entire project and in more specific and isolated ways. Each of the movies in this chapter, we will explore the topic with progressively more specificity. We'll begin here in this movie with the global project-wide settings known as object styles. So I'm in a file called Object Styles and I'm looking at a section cut through the building.
This is the longitudinal section. Now, I'm going to zoom in, over here where the floor slab meets the exterior wall. And what you will see here is the floor slab is using kind of a light line weight and the exterior wall is using the heavier boulder line weight. We could go in in a variety of ways and start to modify how that line weight is applied. But if we opened up a different section, what we would see is if we look at a similar condition, we have exactly the same issue.
So the first place you want to look when making changes to the graphics on screen is, is there a way that I can apply the change so that it will apply everywhere and I won't have to do it over and over again. And it turns out that your overall line weight settings are one of the few places that we can do globally. Most settings in Revit are actually view by view, but this particular setting we can do globally. So, I'm going to go back to my longitudinal section, go to my Manage Tab and we're looking for the Object Styles command.
Find the button right here. In Object Styles, you get a list of all of the categories in your Revit project and they're grouped into a few different tabs. So we have our Model Object tabs and then several other tabs. We're going to obviously focus on Model Objects and here's all the model categories. Now, this is our floor element right here. You can see that there's a Line Weight column and that branches into two separate columns, Projection and Cut. And you can see that for floors, we're using the same line weight for both projection and cut, a line weight 2.
Line weight 2 is relatively fine. As you can see, line weight 1 is our smallest line weight and then it goes up to actually line weight 16, but it's rare that you would ever go that high. You can see here that if you scroll through this window, that about the thickest line weight that's used is a pen weight 5. So that gives you some idea of how rare it would be to go to the higher numbers. Now, if I look down here at the wall item, you can see that in projection. Now projection is when you're looking at something, okay, and then you've got cut, that's when you're actually slicing through it.
Now we're slicing through it here in the background. So you can see that in projection, it's a pen weight 2 just like the floor. But in cut, it's using a much heavier pen weight, a pen weight 4, and that's why we're seeing the bolder line here and we're still seeing a thin line for the floor. So all I'm going to do here is scroll back up to the floor object and just simply change its line weight to match what we're doing with the wall. Now while I'm here, I'm going to look at the ceiling object and it really has kind of the same problem.
In fact, if I look over at this side, you can see that there's a tiny little bold element there, two little lines that are bold. That's actually a very small wall, and so that wall is cutting with a pen weight 4, and the ceiling and the floor that its attached to are both using the pen weight 2 because if we look at our ceiling object, it's got the same settings as the floor. So why don't we change that one to a pen weight 4 as well. Now when I make both of those changes and I click OK, suddenly the outline of the floors and ceilings looks a lot bolder.
It has a lot more punch and it seems to fit in a lot better with the surrounding geometry. The nice thing about the Object Styles feature is if I go back to the transverse section, it's already applied here as well. So anytime you can get away with doing something at the Object Styles level, it's always preferable because that change gets applied globally throughout the project in every view. So, everything starts with Object Styles and then, we start modifying from there. And in the next several movies we'll look at a variety of ways that we can modify from there.
AuthorPaul F. Aubin
- What is BIM?
- Understanding Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views and tags
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Beginner
Q: Which versions of Revit should I use with this course?
A: This course is written for users of Revit Architecture 2015 and Revit LT 2015. Because Revit LT does not have all of the same features as Revit Architecture, some movies in this course will not be relevant for Revit LT. Additionally, there are some topics that are relevant in both versions, but the button layout or location of those tools are different. In those cases, the features and procedures for Revit Architecture are shown in the course.
Q: Which content in this course is different or not relevant for Revit LT?
Revit Architecture: The Family Editorwith Paul F. Aubin6h 40m Intermediate
Revit Architecture: Advanced Modelingwith Paul F. Aubin7h 16m Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
Next steps2m 38s
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