Revit does a pretty good job on cleaning up walls at columns and at wall intersections. By default, revit creates a but joining when you have to walls meeting together. And it cleans it up and makes it look pretty nice. However, there may be situations in your design where you need to change the display of how the joining of the walls actually looks. So, we're going to take a look at how to make some of those changes. We're going to, first of all, go into the column over here, we can kind of just zoom in on that, and go to Wall.
And, in this case, what we're going to do is we're going to pick up a sixth and one eight inch on our partition. And we're going to just come over and pull in to the column. Now when I do that, you'll notice that it cleans up the column and the wall at the same time. We're going to hit Modify and we'll kind of zoom in here a little bit. Now, I can disallow this join. If I want to change the appearance of it, I'll come over here to the drag, icon, and click on it, and say, disallow the join. And when I do that and I pull a little bit away from it You'll notice here that it provides a little bit of a gap.
And then when I pull back in, you can see that it changes it graphically a little bit. Now there is a, another icon here that tells me that I can allow the join, and by clicking that, and then by pulling into the wall, it'll go ahead and clean it up a little bit further. Also, when you do the join and you have it, set up this way. When you come in here disallow and disallow will also show up on this right click menu. Just to give you another example for as how that works.
Let's take and draw another wall. And, we'll just come down from, the bottom and go to the top. And you're seeing it clean up right there. I'll hit Modify, pick this up, right click on the Drag Icon and hit Disallow and then I'll just pull away from it and you'll see now that this wall actually just butts into the wall and my layers for the Jipson dry wall, go in right through.
Let's take a look at a more complex situation where you might have number of different layers and this one here is brick on CMU. So, if we wanted to change the appearance of this corner, you can click on one of the walls and then go to the Modify Walls tab and find Geometry and find Wall Joints. When I click on Wall Joint. And kind of hover over the corner, I get a box, it's an inspection box. I'm going to click there, and on the options tool bar, you'll notice here that I have a couple options.
Right now I have a butt joint that's there. I can click on miter And you'll see that it kind of cleans up the display of how the layers work this way. Let's go over and look at this one. And on this one here it is by default a miter. This is a pretty severe angle too, by the way, and I'll pick miter, and you'll see that it picks it up and changes it this way. And I can also do squared off. So I can basically get rid of that real sharp point and just kind of make this happen, this way.
So this is another display option that I have. Let's go and take a look at this other one here again. Notice that I can jump from one joint to another, and as long as I'm in this display it will show up. On the options there's another one called display. And it says clean join, there's also don't clean the join, which might not show anything. And then use the view settings, and clean join there. Let's take a look at what happens with this one.
This one comes all the way across when I hit don't clean. And this one changes the setting again. So, sometimes in the examples, that you're working, you might not get the result that you want, but, again you might have to play with it a little bit. So if I went bake to miter on here, maybe, this'll work out a little bit better for this one. So you can see, you can play around with the controls to, make it work. Now let's, click Modify and we're going to go to another situation.
Where you might want to join two walls together but you don't want to meld them because what happens with revit is if I came in here now and picked up wall and this is a four and seven eights inch wall so we'll pick this. And I click here and come across. What happens is it turns into one wall. So maybe I don't want that situation to, happen. I'll just do and undo. And, what I will do instead is come here.
Right-click on here and disallow any kind of join. Now, I'll come back in. Pick up architectural wall, look here come across, now what happens in this case if you look closely. Is that I have two walls and I don't have that seamless one wall configuration. I do have two walls here. Now if I really mix it up more and come in and take and put another wall up this way.
You can see here that it joined with this one. And if I take this wall and move it, you'll see here that it just goes ahead and moves this one and leaves this one by itself. I click on here and do Disallow. Now this one is entirely by itself, as well. And I still have a cleanup here that I can work with. So now I have a couple different situations on how to disallow or allow wall joints.
Come back in here. Click on the icon. And this is now part of this wall. I can come up here and also use Move, and move it around that way. And you see, that's part of this one. Now, one situation, if you try to move it over this way, you're going to get an error. And you would have to do unjoin element in order to make this work again. So walls within Revit by default create bud joints, and then you can clean up the wall layers automatically. That's what Revit does. However in certain design cases you might want to override that automatic clean up.
And to display your walls a little bit differently. To do that, you use the wall join tools, to allow you to change the butt joint configuration. You can change it into a miter, and in some cases, you can square it off. There's also display combinations that allow you to display the wall join, clean the join or don't display the joint as well.
- Drawing interior walls
- Configuring wall height and alignments
- Changing wall types
- Aligning and splitting walls
- Creating compound walls
- Adding doors and windows
- Working with the Family Editor
- Adding sweeps and trims to walls