Sweeps and reveals are an approach to modifying walls in Revit Architecture, and involve adding or 'carving out' a material. As with most modifications, you can add a sweep or reveal on a wall-by-wall basis, or apply it automatically to all walls of a specified type. One point to watch out for is setting the height and placement of the sweep or reveal to avoid an ugly finish. Learn how to create wall sweeps and reveals in Revit Architecture 2015 with this online video.
…In this movie, we'll look at sweeps and reveals.…A sweep is a material that you add to a…wall, and a reveal is a material that you carve away.…Both use a two dimensional family type called a…profile which determines the shape of the material that you're…either adding or removing and then that material is pushed…along the length and or the height of the wall.…We can apply sweeps and reveals at either the type level,…in which case they would apply to all instances of that…wall type, or we can actually apply them wall by wall,…by selecting the individual walls that we want to add them to.…So, I made a file here called Sweeps and Reveals, and let's go ahead and…start by doing a type-based sweep that…we're going to apply to this exterior wall type.…
So, I'm going to select one of the instances of this exterior wall.…And you can see that it's the basic wall exterior brick on…metal stud type and I'm going to choose the edit type dialogue.…Next I'm going to go to edit structure like we've done before and what I want to…
AuthorPaul F. Aubin
- What is BIM?
- Understanding Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views and tags
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Beginner
Q: Which versions of Revit should I use with this course?
A: This course is written for users of Revit Architecture 2015 and Revit LT 2015. Because Revit LT does not have all of the same features as Revit Architecture, some movies in this course will not be relevant for Revit LT. Additionally, there are some topics that are relevant in both versions, but the button layout or location of those tools are different. In those cases, the features and procedures for Revit Architecture are shown in the course.
Q: Which content in this course is different or not relevant for Revit LT?
<div>A: </div><div> </div><div>Chapter 2 – Accessing Revit Options (There are some slight variations in the option dialog in LT. Not all options shown are available in LT.) </div><div> </div><div>Chapter 3 – Accessing a multiuser project using worksharing (The worksharing feature is not available in LT.) </div><div> </div><div> </div><div>Chapter 4 – Using modify tools (LT has a slightly different ribbon layout, but most tools covered should work the same. Some buttons will be located in slightly different spots.) </div><div> </div><div>Chapter 5 – Establishing shared coordinates (The shared coordinates feature is not available in LT.) </div><div> </div><div>Chapter 6 – Using the shape editing tools to create a flat roof (The shape editing tools are not available in LT.) </div><div> </div><div>Chapter 7 – All movies (Sketch-based stairs are not available in LT. LT only has component-based stairs.) </div><div> </div>
Advanced Modeling in Revit Architecturewith Paul F. Aubin7h 17m Intermediate
Rendering with Revit Architecture 2012with Paul F. Aubin4h 26m Intermediate
Revit Architecture: The Family Editorwith Paul F. Aubin6h 41m Intermediate
Designing a House in Revit Architecturewith Brian Myers6h 57m Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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