Once you have added the final details to your custom Revit family, it is almost complete. However, to ensure the family is actually finished, you should load the family into a project and ensure that it is behaving the way you want it to in the project environment. You can learn more about all the necessary steps for completing the family in Revit Architecture 2015 by watching this tutorial.
…So, our pool table family is basically complete.…It could use a few finishing touches.…So, in this movie, I would like to add a few…more little details to the pool table and then the real…test is to load it into a project and make sure…that it's behaving in the project environment the way that we expect.…So, if you've been following along, you can continue…in your own file otherwise this is pool table v2.…Probably the most noticeable thing that you'll see here, if we look in the 3D…view, is that most pool tables have that…really recognizable green felt on the surface there.…So, one of the things that we can do in the Family Editor environment…is, we can select our solid forms and we can actually apply materials to them.…
So, I'm going to select the extrusion that…we've used for the pool table surface there.…And I'm going to look over here on the Properties palette.…And if I scroll down a little bit, under Materials and…Finishes, you'll see that currently the material is set to bi-category.…Now, I like to affectionately refer to bi-category as gray cardboard.…
AuthorPaul F. Aubin
- What is BIM?
- Understanding Revit element hierarchy
- Navigating views
- Creating a new project from a template
- Adding walls, doors, and windows
- Adding plumbing fixtures and other components
- Linking AutoCAD DWG files
- Rotating and aligning Revit links
- Working with footprint and extrusion roofs
- Adding openings
- Adding railings and extensions to stairs
- Creating stacked and curtain walls
- Hiding and isolating objects
- Adding rooms
- Creating schedule views and tags
- Adding text and dimensions
- Creating new families
- Using reference planes, parameters, and constraints
- Plotting and creating a PDF
Skill Level Beginner
Q: Which versions of Revit should I use with this course?
A: This course is written for users of Revit Architecture 2015 and Revit LT 2015. Because Revit LT does not have all of the same features as Revit Architecture, some movies in this course will not be relevant for Revit LT. Additionally, there are some topics that are relevant in both versions, but the button layout or location of those tools are different. In those cases, the features and procedures for Revit Architecture are shown in the course.
Q: Which content in this course is different or not relevant for Revit LT?
<div>A: </div><div> </div><div>Chapter 2 – Accessing Revit Options (There are some slight variations in the option dialog in LT. Not all options shown are available in LT.) </div><div> </div><div>Chapter 3 – Accessing a multiuser project using worksharing (The worksharing feature is not available in LT.) </div><div> </div><div> </div><div>Chapter 4 – Using modify tools (LT has a slightly different ribbon layout, but most tools covered should work the same. Some buttons will be located in slightly different spots.) </div><div> </div><div>Chapter 5 – Establishing shared coordinates (The shared coordinates feature is not available in LT.) </div><div> </div><div>Chapter 6 – Using the shape editing tools to create a flat roof (The shape editing tools are not available in LT.) </div><div> </div><div>Chapter 7 – All movies (Sketch-based stairs are not available in LT. LT only has component-based stairs.) </div><div> </div>
Advanced Modeling in Revit Architecturewith Paul F. Aubin7h 17m Intermediate
Rendering with Revit Architecture 2012with Paul F. Aubin4h 26m Intermediate
Revit Architecture: The Family Editorwith Paul F. Aubin6h 41m Intermediate
Designing a House in Revit Architecturewith Brian Myers6h 57m Intermediate
1. Core Concepts
2. Getting Comfortable with the Revit Environment
3. Starting a Project
4. Modeling Basics
5. Links, Imports, and Groups
6. Sketch-Based Modeling Components
8. Complex Walls
9. Visibility and Graphic Controls
11. Schedules and Tags
12. Annotation and Details
13. The Basics of Families
14. Sheets, Plotting, and Publishing
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