Join Eric Wing for an in-depth discussion in this video Adding an imbedded storefront curtain wall, part of Building Curtain Walls with Revit.
- We might as well start our curtain wall course with the curtain walls that come right out of the default Revit program. There are three of them, there's the Curtain Wall One, this one's a giant chunk of basically blank panel, then there's the Exterior Glazing. This has a grid layout, glass panels but no actual mullions associated with it. Then the Storefront, this has glass and mullions all combined. The objective of this video is to add three different curtain wall types, as I just described. Since there are three different types of curtain walls, we'll add them three different ways.
First we'll offset some reference planes and layout the Curtain Wall One. Then we'll add the Exterior Glazing curtain wall. Lastly we'll add the Storefront by picking the center line of a radial wall. So to get started, let's jump into our curtain walls file or any file that you want to put a curtain wall in. I'm going to jump over here and pick on this wall first. To get started, in our Project Browser, let's go to Level 1, Floor Plans. On the Architecture tab, let's go ahead, and on the Work Plane panel, click the Reference Plane button. On the Draw panel, let's pick our Pick Lines button, let's give it an Offset of 4".
Now let's hover over the outside of our exterior wall, and offset the line in four feet. On the Draw panel, go ahead and click on the Line button. Let's keep our four foot Offset, and I'm going to draw it from this endpoint. As you see it's going to the outside, if you hit your spacebar, it'll flip it to the inside. I'm going to draw it straight down like this, then I'm going to pick a point, I'm going to hit Escape a couple times. Let's add a curtain wall to this area. On the Architecture tab, click the Wall button. In your Properties dialog, in the type selector drop-down, let's click the down arrow and scroll all the way to the bottom, let's grab Curtain Wall 1.
In Curtain Wall 1, let's click on Edit Type. Let's make sure Automatically Embed in checked on. Let's click OK. For the Base Constraint, we'll keep it at Level 1. For the Base Offset let's type in 1". For the Top Constraint, well go Up to level Roof, but for the Top Offset, let's type in -1". Now what we're going to do is zoom in on this area, and make sure you click on the intersection of the core center line in the reference plane we drew. Pick that point, let's come straight over, and click the second point.
Let's hit Escape a couple times. Revit draws in a giant blank panel. We can go to a 3D view and check it out, and it is what it is, it's a giant hole. In the Project Browser, let's go back to Level 1 Floor Plan. Let's select this reference plane and let's extend it straight down. Let's right-click on the reference plane, and let's Create Similar. On the Draw panel, let's keep our Line button selected. And for the Offset let's give it 4". I'm going to do the same thing, and I'm going to draw a line straight up. I'm going to hit Escape a couple times.
Let's go to the Architecture tab, let's click the Wall button. In the Properties, let's go to the Type Selector drop-down, and let's grab Exterior Glazing. Now let's click on Edit Type. Let's make sure we Automatically Embed it, and we can change some spacing. So for the vertical grid, Layout is Fixed Distance, let's change that to Maximum Spacing. For the Spacing let's set that to 4". For the Horizontal Grid, let's do the same thing. Maximum Spacing, for the Spacing let's go 4". We won't use any Vertical or Horizontal Mullions.
Let's click OK. Let's keep the Base Constraint and the Base Offset, and the Top Constraint and the Top Offset the same. Let's zoom in on this area, let's click the same intersection, the core center line of the wall and the reference plane. And come to this intersection, and it adds it again. Let's go to a 3D view. Notice it's the same type of wall, only it's divided into segments. Ok, one more. In the Project Browser, under Floor Plans, let's go to Level 1. Let's zoom over to this radial wall here. On the Architecture tab, click the Wall button.
In your Properties, let's click the drop-down and this time let's grab Storefront. Let's click Edit Type. Let's scroll down to the grid layout. Instead of Maximum Spacing, let's go Fixed Distance. We'll keep 4". This time let's adjust it for the Mullion Size. Horizontal Grid, Layout, Fixed Distance, let's change that to 4". And again we'll adjust it for Mullion Size. Now as you can see there's Vertical and Horizontal Mullions that are added to it. We'll keep the default for now. Let's click apply, and let's click OK.
This time for our Base Constraint we'll keep it to Level 1, but for our Base Offset, let's type in 3 7 and hit Enter. For the Top Constraint, Up to level Roof is fine, let's push it down -2", click Apply. Now instead of drawing it straight, we're going to go ahead and click on the Pick Lines button on the Draw panel. Zoom into your radial wall and make sure you're selecting the core center line. Once you see that blue dotted line, pick it. If you receive a warning like this, that's fine, sometimes it can't make some of the reveals, but that's ok.
Close out of the warning, let's go to 3D view. Notice now that we have a radial curtain wall. We zoom in on it, we see now we have mullions and glass panels. So now that we know the difference between the three different types of curtain walls, we can really start to do some cool stuff.
- Adding an imbedded storefront wall
- Configuring and moving grids
- Working with radial curtain walls
- Adding mullions and doors
- Editing the curtain wall profile
- Adding framing and spider fittings
- Creating custom mullions
- Building a free-form mass
- Creating pattern-based panels