Join Brian Myers for an in-depth discussion in this video Adding doors to the project, part of Designing Home Plans with Revit.
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- Doors are Revit families that can only be placed inside of Walls. To place a Door, first go up to the Architecture tab, and then select on Door, the off of the type selector list underneath Properties, select where we can see the picture of the Door, and then scroll up and down in order to get a better look at some of the Doors that are loaded into this project. Every project can have its own set of Doors, so you can load in any Door that you want into a project. For this project what we need to do is we need to have a Single Decorative Door for our front door.
So scroll until you find Single Decorative Door, 36 by 80 on the list. After selecting on the 36 by 80, zoom into the front of our building, and then place the Door in roughly this location. Now if the Door looks like it's swinging out of your building what you need to do is just move your cursor up so that the Door now looks like it's swinging toward the inside of your building. If the Door happens to be a left hand swing Door you can make it a right hand swing Door by just hitting the space bar on your keyboard to flip the side of where the door swing is located.
And then click to place that front door. Now let's place two more Doors, one for this location, and then another for this location, leading from the garage into the utility room. The Door that we wanna use for this Door will be a Single Flush 38 by 80. So scroll down until you find 36 by 80, then place the Door leading into this utility room area, and this another Door leading into the utility room area from the garage.
Now let's choose another Single Flush Door off of the list, and this will be a Single Flush 32 by 80 Door. And this will be the most common Door that we have in our project. The first location that I want for this Door will be leading into our master bathroom area. So let's zoom into our master bathroom area, try to place the Door in this location. If you do click to place the Door in one of the things you'll notice is you get these little arrows showing up next to the Doors, and if you click on the arrows that allows you to change the direction in which the Door is swinging.
If you choose the other set of arrows it'll flip it from one side to the other. I also wanna point out that we can adjust the dimensions as far as where this Door is actually located at. So if we wanted to change this Door's location from, in my case, 1 foot 6 to 1 foot 8 I can just click where the 1 foot 6 dimension is at and change it to 1 foot 8. If you didn't get the 1 foot 6 dimension, and that's always possible depending on how you zoomed in or zoomed out, or where you placed the Door at, you could choose one of these other dimensions, click on it, and then type in a dimension, and then the Door will adjust based off the dimension that you type in.
Let's continue to place these Doors throughout the project. Now we'll have conditions such as the doorway leading into this hallway where the Door obviously does not quite fit the opening. Now that's okay, what it means though is that we'll need to adjust our walls in order to accommodate for the clearance that we need for the Door. So just place the Door in about this location and then click, but when you do there's a very good chance you'll get a warning message saying that the Door is conflicting where the joined Wall occurs.
And when it says that it means where this Wall joins into this Wall, the Door is breaking up that join. In order to fix this we'll need to move these two Walls to a different location. And we'll go through that process once we've placed the rest of our Doors. Now let's place a Door swinging into our walk-in closet area. We can zoom out by just spinning the wheel on the mouse. Place another Door swinging into our bedroom area. Place another Door swinging into our other bedroom area, and here we can see that this Door is gonna conflict with this Wall, so that will be another Wall that we'll need to move.
You can hit the space bar on the keyboard in order to flip the Door from one side to the other, so just hit the space bar, if need be, on your keyboard in order to flip the Door from left hand to right hand swinging Doors. Place another Door leading into the bathroom area. And then another Door where we have our staircase, or where our staircase in the future will be located at. After placing all these Doors into position the next thing we need to do is adjust the Walls.
So let's zoom into the closet area, over on the left hand side of our floor plan, click on the Wall. And now let's make this dimension 6 feet. If for some reason you didn't get the dimension just zoom out far enough that you can see the bottom Wall, then select on this Wall, and you should get that 6 foot dimension. Let's come over here to the right hand side, select on each one of these Walls, and you can highlight multiple Walls by holding down the ctrl key on the keyboard while clicking on the individual Walls, then use the Move command, pick a spot somewhere in your drawing, and let's just move these Walls down 6 inches.
Now when we did this we can see that we have some lines that are left over, as well as this Wall extending beyond where it should extend. Now these Walls were originally used in order for us to place our Walls in, so we can go through the process of just getting rid of these lines because we really don't need them anymore because the Walls are already in position. So click on each of these lines, including the line here and the line here, and then hitting the delete key on your keyboard in order to delete each one of those lines.
Then to bring these two Walls to an intersection, select on one of the Walls, come up to Trim/Extend the Corner, click a Wall, then click the other Wall to bring them to an appropriate intersection here on the end. Now we're still not quite done in placing our Doors in our project. So the next thing then we need do is insert in a Door for our closet door. And this Door will be yet a smaller Single Flush Door, a Single Flush 30 by 80. So underneath the Architecture tab go to Door, and then choose Single Flush 30 by 80, place it in.
The next Door will be a Sliding Door, or it'll be actually called a Sliding Closet Door, so let's look for a Sliding Closet Door on our list. The size of this Door should be a 60 by 80. Now I'm not actually seeing that Sliding Closet Door here on the list, there it is, it's just called a Sliding Closet. So let's choose the 60 by 80 off of the list. And then let's place that Door at each location where we have our closets, as well as here in our hallway area.
Now I'd like to place a Double Glass Door leading out the back of our building, so once again, come up here to the Architecture tab and hit Door, the Door command is inactive, click here we have our type selector list, and let's look for that Double Glass Door on the list. Let's choose the 68 by 80, and then place it in about this location. We still have two more Doors to place, so I'm gonna hit esc once to get out of the placement of the Door, I'm gonna come back up here to the Architecture tab, select on Door again.
The next Door that we need to do will be a Single Panel 36 by 80. So let's try to find a Single Panel 36 by 80 Door. And I'd like to place that Door in roughly this location. And then will be one of our back doors leading out of the utility room to our back yard area. And the final Door that we need to place in is called an Overhead Sectional Door, and this will be our garage door. So in the type selector list let's look for that Overhead Sectional Door.
You will notice that one of the options here is called Sill Height, and that's actually something that we'll probably eventually need to adjust, but for right now we'll just leave that at that and then move that Door over here and center it here in our garage area. Now the reason why I said we may need to adjust the Sill Height of the Door is if we take a look at our building in 3D, which is just by coming up here to the little Default 3D View icon, we can see that this garage door is sitting up pretty high in relationship to the bottom of this Wall.
So we could either do that by selecting on the Door and then adjusting its Sill Height down, or by coming to the Level and then change the Level that that Door is associated with. In this case let's drop it down to GRADE Level. And now we can see that the Door has now dropped itself down. Now one final thing that we need to do is that Doors will only cut out an opening in one Wall at a time, in this case it's the Wall that they're hosted in. So as a result of that this Door is actually a little bit lower than this Wall here, so what we need to do is cut the extra material out of the Wall to enable the Door to be correct.
So to accomplish that select on the Wall, select on the Front face of the view cube, come up to Edit Profile, select on picture of the Line, trace around the perimeter of the Door, you can hit the esc key a couple times on the keyboard to get out of the drawing part of the command, click on this Line, click on the dot on the end of the Line, and just drag it back. You may get an error message, just tell it to Unjoin the Elements, and then draw another Line from this spot to this spot.
And what we've done is we've cut some of the material out of the Wall so that it's the appropriate shape. Come up here to the big green check mark. And now click on the corner of the view cube so that we can see that the Door in fact is coming down and it's sitting in the correct spot. And if we zoom back out we can now see all the Doors in our building.
- Setting up the project
- Creating walls
- Modeling the foundation
- Adding doors and windows
- Creating floors, slabs, and porches
- Placing columns and beams
- Designing a roof
- Creating kitchens and bathrooms
- Placing utilities
- Adding lights and wiring
- Creating interior and exterior elevations
- Creating standard and 3D views
- Creating and printing sheets