- [Voiceover] So let's take a look at…the PatchTracer vs. the VCM, the bi-directional…path tracer, in a lot more detail.…We didn't see too much of a difference there…in our simple scene, but we'll take a look at some…renders and diagrams to really get at the intricacies…between the two, because they're quite different,…and we'll find out what the V, C, and M stand for.…So here's a great still life scene that we'll be…rendering with in this course a little bit later on.…We got this off the RenderMan community site,…it's for a free download there, and we rendered this…with the PathTracer on the left and that took 26 minutes,…and it's a complicated scene, there's a lot going on.…
There's omissive lights on the candles,…we'll take a look at omissive lights as well.…There's glass, there's actually subsurface scattering inside…the teapot because it's like a ceramic material, and also…on the grapes, and refraction going through the glass.…So one of the things that we can notice if we go look…at the right with the VCM, that took significantly longer,…
Author
Released
1/19/2016- Generating your first render in RenderMan
- Using interactive progressive rendering (IPR)
- Working with AOVs
- Rendering with different integrators, including the path tracer and bidirectional VCM
- Setting up a scene with mesh lights
- Adjusting Max Path Length and other render settings
- Rendering materials
- Lighting in RenderMan
Skill Level Beginner
Duration
Views
Related Courses
-
3ds Max 2016 Essential Training
with Aaron F. Ross10h 44m Beginner -
Introduction to 3D (2015)
with George Maestri4h 23m Beginner
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Introduction
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Welcome55s
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1. Getting Started with RenderMan for Maya
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Your first render5m 39s
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IT basics7m 26s
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Your first render: Materials14m 11s
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AOVs in Maya6m 57s
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AOVs6m 33s
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AOVs in the IPR window5m 57s
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2. Rendering
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Introduction to integrators7m 39s
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Comparing the test renders4m 46s
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Max Path Length3m 30s
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Max Path Length: Still life5m 38s
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3. Materials
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PxrDisney BRDF overview10m 38s
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PxrDisney vs. PxrLM materials10m 23s
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Maya Material Viewer5m 49s
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LMDiffuse and Clear Coat5m 40s
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Layering with LMLayer9m 6s
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Glass shadowing examples8m 52s
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Glass shadowing applied8m 1s
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Tangent fields examples5m 45s
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Tangent fields applied6m 24s
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4. Lighting
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Area light overview6m 17s
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Conclusion
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Video: Path tracer vs. VCM integrators: A technical breakdown