Join Matt Piper for an in-depth discussion in this video Using the RPG-8 Arpeggiator to create sequencer parts, part of Learning Reason 8.
- Besides playing in sequences, drawing in sequences, or making pattern based sequences, there's another fun way to generate note content for reason. That is with the RPG-8 Monophonic Arpeggiator. Like the Matrix Pattern Sequencer, the RPG-8 does not make any sounds itself, so first we need to load a (synth) of some sort. I would like to use the Malstorm.
I'll close the browser. I'm not going to use a real pre-set sound. I would like to reset this device, which will basically, sort of, make it a blank slate. So, I just right-clicked, and I'm going to reset the device. Now, I see that only this oscillator, which is the sound generator basically, has a little yellow light next to it. That's all I'm going to hear when I play a key. (chime) I just played a few keys on my mini keyboard.
I would like to change this to a different wave form that's set for a sign-wave. I have now changed it to a square-wave. (electronic sound) Okay. That was just my sound choice. You need the browser again. I would like to go to utilities, and grab the RPG-8 Monophonic Arpeggiator. I will just drag it underneath Malstrom. If I press tab to flip my rack around, I can see that wires have automatically connected here.
This will do what it needs to do, as far as getting note information into Malstrom. If I look at the sequencer, the highlighted track is the Arpeggiator. That is where I'm sending (media) information when I play a chord on my mini keyboard. I'm going to play a three-note G major triad here. (electronic) Let's see what we can do if I press a few buttons here on the RPG-8.
(electronic) Right now, it's set for only one octave. Let me set it for two octaves. (electronic) Three octaves. (electronic) Okay, now I have this insert mode which is off, it's going to insert notes. Let's have it insert low. (electronic) Okay, now it'll insert high. (electronic) First it was inserting the lowest note I was playing, and then it inserted the highest note I was playing.
(electronic) Okay. (electronic) Okay, now let's check out the resolution here. This is the sync rate. (electronic) Okay, I'll leave it at 16th notes. Then, I have these different modes.
Right now it's in up-mode. It's going ever upwards. (electronic) I just put it in up-down mode, and you heard it go up and then down. (electronic) Now, it's going down. (electronic) Now, it's random. If I put it in manual, it'll be the order in which I played the notes on the keyboard. I will sweep upwards. (electronic) It does that.
Let me put it back to random, and then there is this pattern section, where if we want, we can remove some steps. (electronic) Okay, so you hear what that did. Now, I've been playing this all live. What if we want to commit this to this sequencer? There are a couple of different way we can do that. The easiest and quickest way I can do it right now, is leave things as they are.
I'll be recording on the Arpeggiator Track, and I'll just hold down the chord. I don't really need a clicker or a pre-count, but I can help myself. (click and electronic) Okay, so if you look at what I recorded, all I recorded was one long chord. I just held that chord.
(click and electronic) So, just playing that back there. Now, if I actually want to commit the individual notes to the sequencer, the ones that are generated by the Arpeggiator, I can do that as well. Let me close this. Those notes, I will need to feed directly to the synthesizer. I'm going to select the Malstrom Track, and now I will right-click on the Arpeggiator, and Arpeggio Notes to Track.
Okay. Now, if I want I can delete or mute this. In fact, I could even remove the Arpeggiator entirely, just to show you. Now, I can play back these notes that were generated by the Arpeggiator. (electronic) If for some reason I wanted to edit them individually, now I can do that in the sequencer.
So, I chose a very fun, kind of, video games sounding demonstrating for this, but you can use the Arpeggiator for all sorts of styles of electronic music. I've used it in dark dubstep tracks before. It's a very fun, fast, and easy way to create sequences in reason.
- Installing the Rack Extensions
- Setting up Reason's preferences
- Recording audio and software instrument tracks
- Creating drumbeats with Redrum and the Kong Drum Designer
- Customizing REX loops
- Live sampling
- Recording automation
- Quantizing audio
- Pitch correcting vocals
- Time stretching and time compressing audio
- Mixing your tracks with compression, EQ, and effects
- Mastering a recording in Reason