In this course I use the ES 2015 version of the syntax. Next, being familiar with Terminal commands and npm isn't a must but will definitely help you when we use these tools. As you'll see, I'm running on a Mac but you can follow along on a PC, as the tools work exactly the same on both platforms. You won't necessarily need to run the project on a device like the Samsung Gear, like I use in this course as you can see a similar VR environment on your browser, but it will make the experience that much sweeter.
I'm also using VS Code as my code editor but feel free to use whatever tool you prefer, although I recommend using an editor with a built-in terminal. And finally you don't need experience with 3D or WebGL. But if you do have some, it may make your experience a little easier.
- Finding inspiration on the web
- Testing projects with a Gear VR headset
- Working with 3D coordinates and transforms
- Building a 360-degree background
- Adding primate components and 3D models
- Adding sound and interactivity