Join Barron Stone for an in-depth discussion in this video Defining requirements, part of Programming Foundations: Object-Oriented Design.
- The first step to any design process…is to gather your requirements.…Figure out what your application or product needs to do.…What's the problem you're trying to solve?…Why are you building the application in the first place?…At the core what are…the application's functional requirements?…Literally, what does it need to do?…What are the necessary features and capabilities?…In addition to those,…there may also be non-functional requirements…that place constraints…on how the application should function.…
For example, an application…that handles banking transactions,…or one that stores health care data,…will likely have to comply with certain regulations.…There could be performance requirements…such as response time,…or how many users can be supported simultaneously.…Support requirements, if there's an issue…with the application at two A.M. on a Sunday morning,…what needs to happen?…And security can be considered as either a non-functional…or functional requirement depending on the application.…
From my own experiences, one industry that loves…
Released
11/27/2018- Object-oriented basics: objects, classes, and more
- Encapsulation
- Inheritance
- Defining requirements
- Identifying use cases, actors, and scenarios
- Domain modeling
- Identifying class responsibilities and relationships
- Creating class diagrams
- Using abstract classes
- Working with inheritance
- Developing software with object-oriented design principles
Skill Level Beginner
Duration
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Introduction
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What you should know1m 33s
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1. Object-Oriented Fundamentals
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Object-oriented thinking4m 23s
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Objects5m 1s
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Classes4m 38s
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Abstraction2m 32s
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Encapsulation3m 38s
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Inheritance4m
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Polymorphism4m 9s
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2. Requirements
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Defining requirements5m 9s
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FURPS+ requirements2m 37s
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3. Use Cases and User Stories
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Use cases4m 57s
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Identifying the actors3m 39s
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Identifying the scenarios4m 18s
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Diagramming use cases3m 38s
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User stories3m 53s
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Challenge: Jukebox use cases1m 11s
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Solution: Jukebox use cases2m 44s
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4. Domain Modeling
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Identifying the objects3m 52s
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CRC cards2m 58s
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5. Class Diagrams
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Instantiating classes3m 39s
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6. Inheritance and Composition
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Using inheritance2m 44s
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Interfaces4m 15s
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Aggregation2m 3s
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Composition1m 45s
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7. Software Development
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Software testing3m 38s
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Design patterns3m 48s
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Conclusion
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Next steps50s
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Video: Defining requirements