Join Tom Green for an in-depth discussion in this video Drivers and layers, part of Principle for UX Design.
- [Voiceover] In the previous exercise, you saw…how a driver can work with an object…on an artboard.…But you can apply drivers to…objects that are grouped together on an artboard…or even all by themselves, and you can apply different…drivers to different objects,…or different drivers to objects,…and they don't always have to be the same.…You'll notice that we've got our friend the goose back,…and there's a little bit of text that says who she is.…We've got a trails image and we've got a lake image.…And the plan is to scroll through these,…so the first thing we want to do,…of course, is select the group,…and we want to trim off the group…because it just will not scroll,…so we're going to shorten the group just like that…and we're going to come over to the properties panel…and select scroll,…and you can see that if you come to the preview,…you can, we've got the scroll happening.…
But here's the plan.…I want this image here, trails at Blue Springs,…to actually fade in as it comes up,…and then as it goes up, it's going to fade back out.…
- Adding content to new artboards
- Creating your first Principle animation
- Managing the Principle timeline
- Animating with keyframes and drivers
- Using assets from Photoshop and Sketch
- Manipulating content properties
- Modifying keyframes and retiming
- Masking and cropping
- Creating transitions
- Develop an Apple Watch alert
- Create a ripple effect
- Animate button presses
Skill Level Appropriate for all
1. Getting Started with Principle
2. Using the Principle Timeline
3. Using the Principle Drivers
4. Managing Content in Principle
5. Practical Principle Projects
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