Join Tom Green for an in-depth discussion in this video Challenge: Solution, part of Principle for UX Design (2016).
- [Voiceover] Solving this challenge really required…just a little bit of thinking.…That's all.…So the first step in the process that I did…was to select the card in the artboard…and then give it a one-pixel stroke…and a two-pixel rounding in the corners,…which is on the radius property here.…So two, enter.…And I've got that part of it done.…Then what I did was open up the Drivers channel,…and you'll notice that nothing there…because I have to make this draggable.…
So I come into the properties channel…and selected Drag for horizontal.…Then I opened the Drivers channel, and we could get going.…So you needed rotation and opacity,…so I'm gonna add two key frames,…one for opacity and another for angle.…And I scrubbed across the X-axis here and moved this off,…and the first thing I did was I changed the angle…to six degrees, and you'll notice it's a little bit…hanging on the corner there, so put the timeline out…a little bit more right about there,…and just pull the key frame out so that the corner…comes off of the viewport.…
- Adding content to new artboards
- Creating your first Principle animation
- Managing the Principle timeline
- Animating with keyframes and drivers
- Using assets from Photoshop and Sketch
- Manipulating content properties
- Modifying keyframes and retiming
- Masking and cropping
- Creating transitions
- Develop an Apple Watch alert
- Create a ripple effect
- Animate button presses
Skill Level Intermediate
1. Getting Started with Principle
2. Using the Principle Timeline
3. Using the Principle Drivers
4. Managing Content in Principle
5. Practical Principle Projects
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