AudioSuite plugins are often overlooked in favor of Pro Tools's real-time plugins. But there are times when AudioSuite offers advantages over real-time plugins. This video explains when and when not to use AudioSuite plugins.
- [Instructor] These days, AudioSuite plugins are often overlooked in Pro Tools in favor of the real time processing options you get with RTAS plugins. Unlike RTAS plugins, AudioSuite plugins aren't processed in real time, but, instead, are rendered, meaning that the changes you make have to be written to disc before you can listen to them in your session. And although this may seem like a disadvantage at first, in actuality, there are many scenarios in which AudioSuite processing can offer advantages over real time processing. For one thing, AudioSuite processing doesn't take up your computer's processing power while playing back your tracks, because you've already applied the effect to both clips and selections of clips as a new audio clip.
Also, there are certain effects that can only be accomplished with AudioSuite plugins. For example, if you want to reverse the playback of a clip, that can't be done in real time, because it basically requires rewriting the audio first. So, you'll only find the reverse option here in the AudioSuite menu. However, AudioSuite plugins are also nondestructive, because they create new files and leave the original audio intact in case you want to revert back to them. Now, something else you might have noticed, if you've looked through the AudioSuite menus, is that you'll find a lot of the same effects in this menu as you will when browsing through the real time inserts in each track.
For example, here in the AudioSuite menu, we have EQ and Dynamics here at the top, and both of these contain several choices of plugins. And those same choices are available here if I click an insert and go to plugin. So here's EQ and dynamics, and we see many of the same choices. You may see more or fewer options depending on what you have installed on your system. And, at this point, you may be wondering when to use real time plugins and when to use AudioSuite plugins if they're available in both areas. Now, as a general rule, and this might sound obvious, you should use real time plugins for effects that you need to hear in real time.
So, with that in mind, I would avoid using AudioSuite plugins for anything related to EQ or compression. Basically, anything under the EQ and Dynamics menus you find up here. There are all things you need to listen to in real time, so you can make adjustments while your tracks are playing back, and you'll have a much easier time pulling up, say, a compressor from here and working on it while hearing your tracks than you will opening it as an AudioSuite plugin. So, I have the AudioSuite plugin on the left and the real time plugin here on the right, and notice, if I start playback, we'll see the meter moving in the real time plugin, but not in the AudioSuite window.
(drums clash) So, if I were using the AudioSuite window, I'd have to make guesses at the settings without listening to my track, and that would be difficult and time-consuming. However, if you want to save your computer's processing power, you can always find the settings you want with the real time plugin, and then copy those settings into the AudioSuite version, and I'll show you how to do that later. But, again, avoid AudioSuite plugins for anything EQ or compression related, or for anything that you need to do that requires you to hear the tracks as you're making your adjustments.
Where AudioSuite plugins really excel are for effects that can be used creatively, the ones that are good for experimenting and playing around with, as well as the utility plugins that are only available in the AuidoSuite menu, and those creative and utility plugins are the types we're going to be focusing on in this course. But, first, in the next video, we'll take a look at the basic workflow of using AudioSuite plugins.
- When to use AudioSuite plugins
- Performing basic pitch-shifting tasks using Pitch II
- Modifying the recording speed without altering the vocal pitch
- Creating a special pitch-shifting effect
- Phaser, flanger, and chorus effects
- Increasing the gain of low-level audio to a useable level
- Enhancing the sound of a kick drum recording