Join David Franz for an in-depth discussion in this video Improvements to AudioSuite plug-ins, part of Pro Tools 10 New Features.
Pro Tools 10 offers some nice improvements to the functioning of the non- real-time AudioSuite plug-ins. Now, you can open multiple AudioSuite plug-in windows at once. So I am going to go up here and open up one, and now if I click the Target button to un-target it, that will allow me to open additional AudioSuite plug-in windows. If you press the Shift key and select another plug-in from the AudioSuite menu, that new plug-in will open up as untargeted.
You'll see the Target button is not active. I am going to close both of these. Having multiple AudioSuite plug-ins open is not the coolest new AudioSuite feature though. If the conditions are right, fades, clip gain, and clip metadata can be preserved after an AudioSuite render and Pro Tools 10 can create handles for trimming out AudioSuite-rendered clips. For example, if you render several clips in Overwrite mode and Clip-by-Clip mode, your fades between the clips will be preserved, as will each clip's gain and metadata.
Let's check out what I'm talking about. I'm going to go down here and select a number of clips with crossfades and different clip gains. Now, I'm going to process all of those. I'm going to use Overwrite Files and Clip-by-Clip. So this is going to make new clips and preserve all of the clip gain and metadata, and hit Render. You cannot undo a destructive edit. Click on the Non-Destructive button if you'd like to create new audio files, and that's what I am going to choose.
Now, we can see that they have been processed; however, all of the crossfades, metadata, and clip gain are all kept in the files. You can also set handle lengths for rendered clips. Handles are a specified amount of time outside the current edit selection that enable you to trim clips beyond their originally rendered selection after they've been rendered. So what I'm talking about here is areas outside of these clips, that we could extend the length of the clip later on after they've been rendered.
The handle length can be up to sixty seconds on either side, left or right of the clip, assuming that there is material in the originally referenced whole file. Or you can also make the handle the entire whole file referenced by the clip. We can choose this in the plug-in. I am going to go up here and choose Create Individual Files and now this option shows up down here. I can choose a whole file, or I can set the handle length.
And while we can choose it in the plug-in, we can also choose it in the Preferences. Right here in the Processing Tab of the preferences, we can choose either whole file or a specific length as our default handle length. Now, there are only certain settings in the Processing Output mode and Processing Input mode that will enable us to create handles. Use this table to see how AudioSuite rendering affects handles, files, fades, clip gain, and metadata.
As you might expect, handles are not available when you choose to render the whole file, so check all the various conditions here and refer back to this table if you have questions regarding the rendering behavior of AudioSuite plug-ins in Pro Tools 10.
- What's new with importing and exporting files
- Adding real-time fades overlapping cross-fades
- Utilizing the Edit window indicators
- Working with the improved AudioSuite plug-ins
- Creating a reverse delay or reverb effect
- Understanding the interface and nomenclature changes
- Getting help with Pro Tools