Join Brian Lee White for an in-depth discussion in this video Gating a drum track, part of Get In the Mix with Pro Tools.
…Now that we know what a gate does understand its controls, let's jump…into an example of using a gate to clean up some live drum material.…Listen to this ungated snare track.…Pay attention to the bleed from the other pieces of the drum kit.…In this case, I'll use a gate to reduce the bleed from the other drums…so that I have a clean, isolated snare…signal to further process with EQ and compression.…Most of the time, I like to place my gates first in the single chain, so I…can get stuff I don't want out of the…signal, before passing it on to any other processing.…
Now listen to the snare track with the gate engaged,…noticing the dramatic reduction in the bleed from the other drums.…Notice when the rest of the drum tracks…come in, the gate doesn't sound as dramatic.…This is a good example of always checking things in context.…It doesn't matter what it sounds like soloed.…No one's going to hear the isolated parts when you release the final mix.…Now listen as I adjust the gate from scratch.…I'm going to begin by raising my threshold to a point where the signal…
This course covers 26 techniques for improving your mixes with compressors, processors, EQ and filters, reverb, delay, and modulation. The first chapter covers compression and dynamics processing, including how to even out vocal performances and how to add punch to drum tracks. The second chapter goes into EQ and filtering techniques, such as creating complimentary EQ curves and EQ-ing FX returns. Next, the authors explore delay and modulation techniques, including using long delay on key lyrics and creating flanger and phaser effects. The last chapter explores reverb techniques including using gated reverb and supporting a track with regenerative reverb. .
Download the free exercise files and open them in Pro Tools to start training, or simply watch the videos here at lynda.com.
- Using compression to even out vocals and add punch to drums
- Maximizing mix loudness
- De-essing a vocal track
- Using EQ to fix problems and place elements
- Automating EQ
- Using long delay
- Creating slapback echo
- Creating a flange effect