Join Brian Lee White for an in-depth discussion in this video Changing the scene by changing the reverb, part of Get In the Mix with Pro Tools.
…It would be a mistake to think of reverb…as an effect only to be applied track by track.…We've got a long list going of all the reasons we reach for reverb.…But we don't make those decisions based on the…snare and then the vocal, and then the guitars.…We really have to serve the song.…We have to serve the artist. We have to serve the art.…So a critical motivation for reverb is tied…not to the tracks, but to the song itself.…To the song writing, to the story, and to the structure of the song.…Reverb is a very powerful way to create a change of scenery, sonically.…
We create different, but appropriate, reverberant…signatures for different sections of the tune.…As the mixed plays, the sonic environment advances as the song progresses.…Obvious opportunities for a reverbed driven scene change or…when the song moves from into to verse or…verse to chorus or chorus to bridge and so on.…Let's see how that works, and how it sounds in an…actual mix using a song by the artist Iyeoka called Millionaire.…Here's verse one and chorus one.…
This course covers 26 techniques for improving your mixes with compressors, processors, EQ and filters, reverb, delay, and modulation. The first chapter covers compression and dynamics processing, including how to even out vocal performances and how to add punch to drum tracks. The second chapter goes into EQ and filtering techniques, such as creating complimentary EQ curves and EQ-ing FX returns. Next, the authors explore delay and modulation techniques, including using long delay on key lyrics and creating flanger and phaser effects. The last chapter explores reverb techniques including using gated reverb and supporting a track with regenerative reverb. .
Download the free exercise files and open them in Pro Tools to start training, or simply watch the videos here at lynda.com.
- Using compression to even out vocals and add punch to drums
- Maximizing mix loudness
- De-essing a vocal track
- Using EQ to fix problems and place elements
- Automating EQ
- Using long delay
- Creating slapback echo
- Creating a flange effect