This video provides a tour of the new Graphics Titler. Learn about adding text layers, shape layers, and more, and editing them in the Effects Control panel. You look at when you should merge graphics elements, and when you should keep them separate. You also cover editing the titles if you need to amend them.
- [Instructor] This version of Premiere Pro got a brand new titling program called the Graphics Titler. This program is an upgrade from the basic titler that's been part of premiere for ages and this titler has the capability to be much more integrated with other Adobe apps like After Effects and Photoshop. So, we're going to take a basic look at the new Graphics Titler using the Effect Controls panel and we'll go more into it in the next movie using the Essential Graphics window. By the way, if you do want to access the Legacy Titler, the one that's been part of Premiere before this version, you can come up to File, New and then Legacy Title and you can check out previous Premiere Pro essential trainings for instructions on how to use that in detail.
But for now, let's use the Graphics Titler and I'm going to just load my graphics titler before sequence and this is just our montage of the beer-making process and I want to place a logo in here, and I want to draw inspiration from Topa's actual logo. In all caps I have, TOPA on top of TOPA, we got this line and I have two diamonds, so I want to make something kind of like this. Again, we're going to get the official graphic from the company a little bit later, but let's just rough something in for now. I won't worry about creating what's inside these diamonds.
So, let's go ahead and just start the process of creating a graphics title. And the way you do that is you just park where you want the title to go. So, I'll just park right here at the beginning and then I'm going to come up to Graphics, New Layer, and you can see all of the types of elements that you can add, and first of all, I just want to add text. Notice that the keyboard shortcut to add a general text layer is Command + T, so you can do that as well. You can just press Command + T, all right. So, we have this graphic added into the timeline.
It's called New Text Layer and we have New Text Layer here and I'm going to go open the Effect Controls panel because we're going to be working almost entirely within here in this movie. I'm going to twirl up Motion for now, and I'm going to come to a couple of other things in here. You can see the text layer here and there are various characteristics that you can edit about the text and then you have Transform here and this applies to this text layer, okay? So, let's go ahead and write Topa, and you might think that you double-click in here in order to edit but you actually don't.
You switch to the Type tool and in the toolbar, you can see that I have the selection tool enabled, and then down here is the Type tool, all right? Keyboard shortcut T, by default. So, I press T and you can see that now, this is editable, and I'm going to select all, Command + A or Control + A and I'll just write TOPA in all caps. And let's just turn off V1, so that we can focus entirely on the title. Okay so, let's just edit the text a little bit. I'm going to come up to my text properties and let's change the font, I'm going to go to Arial Narrow, and actually didn't change because I didn't have the text selected, so that sometimes happens.
I'm going to just select it and now, head over to Arial Narrow, all right, and then with the text selected, we'll go ahead and make a couple of other adjustments. I can adjust the scaling like so. I can adjust the tracking, the space in between my letters. I have kerning and letting and a few other type spacing controls that are available but I won't edit those for now. I'm going to come to my Appearance and right now, just Fill is checked and it's white. Let's go ahead and make that red, okay, and then if I wanted to add a stroke, I would just add a check mark and I could increase that value if I like.
I could change the color, I could add a shadow. But let's just keep it simple. I'm going to turn off the stroke and I just want to talk a little bit about how the transform properties are related to some on-screen commands. So, let me go back to my selection tool, V, all right, and then notice that if I wanted to change the position right here within the Effect Controls panel, I could, and the scaling, and the rotation. You can also do that right here within the program monitor, so I can change the position and the scaling. You can just drag on any of these points here, and then if you hover on a corner, you can see that it turns into a curved line and you can adjust rotation.
Notice that everything is key frameable. So, if I wanted this title to grow over time or rotate in, I could set my key frames and really anything is possible. But let's continue making this title and I'm just going to park my play head of the beginning here because I want to cover a couple of next possible steps. So, right now, I just have one element within this graphic and it's a text element. I know that I need some more elements to make this title, okay? I need another text element, I need my underline, and I need two diamonds.
So, if I don't have anything selected in the timeline, all right so, I'm not going to select this graphic so I'll just like the timeline, so that becomes deselected, and then if I come up to Graphics, and then choose New Layer, it's going to put another graphic above the one I currently have. Technically, it's actually going to add a graphic on the lowest most available video track which, in this case, is V3. So, I'll just show you this and then we'll undo it. I'll do New Layer and then I'll try Vertical Text, okay, and then you can see that it's added a new graphic, and then I'm going to press T so I can access my Type tool, and then I'll just select all, Command + A, and then I'll do O-P-A for OPA, and then, we'll go back to my selection tool and I can line that up like so, okay.
This isn't what we want but I just wanted to show you that we have horizontal text layer and a vertical text layer and now, even though they look like they're one, they are actually separate elements, so this is sometimes desirable. So, this split workflow is there when you need it, when you want to work with totally separate elements, doing totally different things. Now, I want my title to be a lot more integrated, so let's go ahead and just delete the second title and instead, let's add another text layer to the one we've already got. So, I'm going to select it and then I can come up and choose New Layer, and then access any of these elements.
So, if I do Text, you can see that I have a New Text Layer, you can see that I still only have one graphic in the timeline, but now, you can see that I have two elements within this graphic. So, you can see I can turn them off and on and then each one of them has their own set of editable characteristics, okay. So, this is great. I could go ahead and try to make it look exactly like my first text layer, or I can cheat a little bit and do a Command + C, Command + V, copy paste. So, let me just delete this text layer. I'll select it and press Delete.
And then, I'm just going to select the first one and press Command + C and then press Command + V to paste. Of course, that's Control + C and Control + V on a PC. So right, now they're right on top of one another but if I just reach into the Transform parameters of the second one and bring this down, I have what I need. Okay so, what do we have next? We have that line. I'm going to, again, just make sure that my graphic is selected and then come up to New Layer, and I'm going to choose Rectangle and I'm just going to make it a really skinny rectangle so that we have our line, and I'm going to just press tilde to maximize my program monitor so I can see this a little bit better, and we'll put it right in between, and then, let's just decrease the stroke just a little bit.
I'll make it a three, all right. So now, we just keep adding rectangles. Again, I'm going to select it and then go up to new Rectangle, and let's make it a square shape, and then I can rotate that simply by hovering on one of my corners and rotate like so, and, again, this does not have to be totally perfect 'cause we are getting the actual graphic a little bit later but we can sort of make it look like a diamond here, okay, and I'm going to, again, expand and edit this just a bit.
Okay, and we need one more diamond but we can do is just do another copy and paste. So, I'm going to just select this, Command + C, Command + V, and let's increase the scale of that one as well, and move that over a little bit. Okay so, we have several elements within here. We have our first Topa and we have our second Topa, and we have our line and our two diamonds, and each of these has their own editable characteristics, all right? Not only editable but key frameable as well.
Again, we're keeping it very simple here but you have lots of possibilities for how all of these different elements interact on the same graphic. Now, the cool part about having put all of these within the same graphic is that our motion controls control all of these at once. So, if I rescale this, everything is rescaling at the same amount. I can rotate it and everything is rotating together. So, I'll turn back on my V1 and let's go ahead and just put our logo in the lower left corner like so, and I'll add a couple of dissolves to that, so I'll just do Shift + T, okay, and now, we have the logo over the very beginning of our show.
(rock guitar music) Okay, and it's a placeholder, so we'll definitely be slotting in the professional graphic a little bit later, but it's very easy to create something like this using the Graphics Titler. Now, one last thing. This, right now, only exists in the timeline. There was actually no source material added at, all right? So, if I were to to use this again, I would just promote it to source material. You just select it and then go up to Graphics, and then say, Upgrade to Master Graphic.
All right, and so, here you can see that I have a graphic and if I double click, and load it in the source monitor, this is now source material. Now, you have to be careful because this graphic in the timeline here is now currently linked to this graphic. So, if I delete this, it will tell me, "Hey, you're deleting references in your sequences." If I say okay, then it's gone, all right? So, definitely be careful, let me undo that, Command + Z, but just be aware of that relationship once you promote your graphics to master graphics.
All right so, that is a little introduction to the Graphics Titler using the Effect Controls panel. As you can see, there's a lot of power with this, but in the next movie, we'll take a look at even more you can do using the Essential Graphics window.
This is the first part of a two-part series. The second installment explores more intermediate techniques.
- Touring the Premiere Pro interface
- Asset organization and project management
- Basic editing
- Trimming and refining
- Basic audio editing
- Working with stills and graphics
- Basic effects
- Manipulating clip speed
- Using automatic and basic color correction tools
- Working with titles
- Sharing and exporting