Join Christine Steele for an in-depth discussion in this video Timing the cuts to audio, part of Premiere Pro: Commercial Editing Techniques.
Christine: I'd like to show you a few quick and fun techniques for timing the picture to the new audio tracks. This is the beginning of the trimming process so we'll add markers, swap a few shots, and cut to the beat and narration. In my sequence, I'll scroll open the music track so that I can take a look at the waveforms. I was really hoping for some seriously obvious beats or spikes in the wave form so that I could tell where the music hits were occurring. That's not really available to me here.
So I'm going to have to do this by ear. I'm going to listen through. And I'm going to use markers to time out the beats of the music, the really hard-hitting downbeats and trim some of my cuts to those beats. This is a lot of fun. So I'll just play through, and press the M key every time I hear a downbeat that I'd like to cut to. So I'm playing live, and using the M key. Male: (MUSIC). H Plus Sport has what you need.
(MUSIC). H Plus Sport isn't made in a lab. Too much sugar dehydrates you, and robs your energy when you need it most. H Plus Sport only has five grams. Everything you need, nothing you don't. H Plus sport. Natural rehydration. Christine: Now, these won't time up perfectly, but a lot of them will be pretty close, if not spot on. Now, I'll press Home and zoom in with the Plus key so that you can actually see me perform some of these trims to the beat.
I'm going to use the Roll tool for a lot of this. Pressing N for a rolling edit. I'll select that cut. Line up with my marker. And I can just press E to extend that roll to the cut. And I'll go through, backing up, listening through the cut. Making a change to the next one and so on, just to give you an idea of how I work. Male: (MUSIC). Male: Play harder (MUSIC). Now if I change this cut, it's going to make this shot with this hand too long.
(MUSIC) Male: Play harder. Christine: So this is a case where I may not cut right on the beat. It's a choice I'm making. When I cut on the beat does have to do with the timing of the shot. That I'm trimming. So I might go half way through or in this case I'll trim to the narration. Play harder. Male: Work hard and play harder. Water can't give you the- Christine: Here's my next beat. (SOUND) And this one's nice because it'll time up not only with the drumbeat, but also the word back.
And sometimes when you trim or cut right on a consonant, like b,c,t, those are hard hitting consonants. They work like musical downbeats as well. (SOUND) Male: Can't give you back what you lose. H Plus Sport. Christine: So, at this point in time, I will actually swap a couple of the shots, to help with the timing, but also with the flow of the piece. So here's my key shot, or my hero shot, that I'm building this montage to. And she's in a soccer pose, and I've not seen any shots of her yet.
So this is the point at which I might choose to take a couple of the shots down here and lead into her hero shot. And I've got two shots here with the head butts that I think are going to time really nicely to these two drum beats. So, I'm going to select these two shots. And swap edit them, pressing V, the Selection tool, I'll select them both, and I make sure Snapping is on. You can just press S if you're not sure if it's on, it will light up, and I'll drag these, holding Option, and Cmd, or Ctrl, and Alt, if you're on a PC.
So that I swap those two shots for these two shots. Now it swaps them into these locations, and here's my hero. I need her to be here. So I'll do the same thing with these two. Swapping the other direction. There we go. So now it looks like this. Male: Can't give you back what you lose. H plus sport has what you need. (MUSIC) Natural elec. Christine: And then I can time those head hits to those beats, or as closely as I can. Male: (MUSIC) Need. Need. Christine: Hear it. (NOISE). Now those didn't get marked but you can hear that nice.
Drum sound right there. And that one times out great. You can hear it. There's the next one. And so I will press N and select that cut point and press E and play through it again. Male: Give you back what you lose. H+ Sport has what you need. Natural electrolytes from plants, not chemicals. Christine: Okay, now I'll do some work on this set of shots, this grouping here, with the Touch and Go. So I've got a couple beats marked.
Male: Electrolytes from plants. Christine: So I can hear it coming right here. There's that hit. So I didn't get that marker landing right on that beat. So I'll zoom in a little bit and scrub through to find it. Male: Not chemical. Christine: Now, I also want to time not just cut points to certain beats it's also action in the frame like his hand hitting the ground. That would be great to time to a beat so that not every cut lands on a beat but for visual interest something with In the cut, like the kick of the ball or the hand hitting the ground with the beat instead.
So I'll slip this shot to time his hand hitting the ground with the beat. (NOISE) So you can hear the beat, and his hand's a little early. So I'll press the Y key and slip that so I get the side by side, and I just will take this to the left so that his hand presses all the way down. That means he'll touch the ground a little bit earlier. Male: (MUSIC) Christine: I've gone a little too far, so I'll slip it back a bit the other way. (MUSIC) Male: Not chemicals. Christine: And that feels pretty good, backing up to watch it again. (MUSIC) Male: Not chemicals. H Plus Sport.
Christine: I like that. I can even, if I wanted to, time up the running hits of his feet on the track. Male: (MUSIC) To the beat. But I don't think that I'll go that far at this point, just in the interest of time I think you're getting the idea. I'd like to play through what I've done so far. Male: (MUSIC) (MUSIC) H plus sport has what you need. Natural electrolytes from plants, not chemicals. H plus sport.
Christine: I'll continue to trim and time the picture to the final audio tracks just like this until I'm happy that every cut point or action in the frame syncs up with the music or with the final narration. Then it will be time to get feedback from other people.
- Marketing a brand
- Understanding the role of the editor
- Using style frames and temporary audio to previsualize the spot
- Replacing hero shots
- Building action montages
- Timing the cuts to audio
- Refining the cut
- Adding color, lighting, and transition effects
- Sound design