Join Ashley Kennedy for an in-depth discussion in this video Playing and marking shots in preparation for editing, part of Premiere Pro CC 2015 Essential Training.
- Alright, so we just spent a chapter reviewing all the ways to import and organize our assets into our project. Now we'll spend this chapter getting started editing our greyhound documentary, expanding on many of the techniques that we touched on in the fast-track chapter 2. And in this movie we'll take a look at all the ways that we can play and mark our clips in preparation for editing. Alright, so I'm in my 4.1 bin and I have the Greyhounds Doc sequence loaded, and I just want to talk about it a little bit. It's a 3 minute mini-documentary, the backbone of which are our interviews, okay? So we're gonna have to spend some time really watching and getting to know these interviews.
We also have our B-roll here, we have Titles, we have Music, and we also have FX, okay? Now, before we get started I want to talk a little bit about the subject matter of this documentary. I should be clear that this piece is intended to highlight the greyhound rescue project, okay? So we're actually creating it for Barbara and her rescue. So the views that we're gonna be dealing with tend to be very pro-rescue. So please understand this is one side of the story. If we were working with interviews of greyhound racing professionals, we'd hear a very different story.
So just realize that, with this project we're not taking an all-sides-of-the-story journalistic approach. This will be a piece from a particular point of view, and I just wanna be transparent about that from the beginning. Okay, now let's get started in figuring out how to put this together. As far as the project organization is concerned, I'm going to come over to my Project pane and press ~ to maximize. We know that up here we've brought in our assets and we have everything broken out in these various bins, okay? We're gonna be spending most of our time right now in our interviews, and as you can see there are quite a few interview clips within each of these bins.
Now, to make things a little bit easier I have copied the clips that we will be using down in the 4.1 bin. So for right now, instead of going through all of this, I'm gonna twirl this up and I'm gonna come down to my 4.1 bin and start in on my Barbara interview clips, and I'll twirl that down. And I'm just gonna load this first one here, "challenging but rewarding work," and I'll double click, and this particular master clip is 1 minute and 49 seconds long. So when you're editing your own documentary, you really need to make sure to screen everything.
Really watch it, really listen to it, take notes, and figure out what sound bytes are gonna best tell your story. Now I've placed markers at the locations that I would like to look at, so we'll have a little bit of a shortcut logistically, but don't take that as a sign that you shouldn't watch everything yourself. And with that said, I am gonna come to this first marker here, and in the fast-track chapter 2 we learned how to mark our shots using j, k, l to navigate, and i and o to mark our in and out points. So I just quickly want to review that now so we're all on the same page.
If you place your three fingers on the j, k, and l keys on the keyboard, you press j to go backwards, k to pause, l to go forwards, alright? And that's in real time, you can go in slow motion by holding down k and j at the same time. So this would go backwards at one quarter speed. And k and l at the same time will go forward at one quarter speed. And you can also go faster in real time, either backwards or forwards.
For example, if I press l twice, it'll go double speed, three times it'll go triple speed, and so on. So I'll just do that real quick, I'll press it twice. Alright, and then conveniently the i and o keys are right above the j, k, and l keys on the keyboard, so wherever I determine my marks need to be, I'll just extend my finger slightly and press the i and o keys accordingly. Alright I'm gonna bring my playhead right before the first marker here, and I'll zoom in just a little bit, I'll press + and I'm going to use j, k, l to navigate here.
I'm not gonna talk over her, but just realize that I'm using j, k, l to navigate and I'm using i and o to mark my in and out points, okay? So you'll get a sense of what Barbara is saying and you'll notice that the in and out points will appear as I find my sound byte, okay? I'll go forward with l. - Somebody is sick or whatnot and you have to take them to the vet. But it's exceedingly rewarding because you get to see these guys come in not feeling well, not feeling much of anything sometimes.
Kind of shut down, often, and you see them blossom, you see them learn things, you see them actually develop a personality. I mean, they literally-- (distorted audio) - Alright, great, I think I've got it. Now I can play from my in to my out point to check this by pressing opt + k on a Mac, or ctrl + shift + spacebar on a PC. But this is now 22 seconds long, so I wanna show you a little shortcut because all we really want to focus on is how the beginning sounds and how the end sounds.
Alright, so I'm just gonna start this by pressing opt + k, but then I'm gonna stop it, real quick. - It's exceedingly rewarding. - Alright, so let's say I'm happy with the in point, now let's try the out point, I'm just gonna park right before the out point here, and then there's a command to play from your playhead location to the out point, alright? And on both a Mac and a PC, that's ctrl + spacebar. So I'm gonna press ctrl + spacebar. - Them actually develop a personality. - So as you can see, I've cut her off. She needs to finish saying that word.
Usually that's fine, I can always trim that later once I edit it into the sequence and perfect it there. But because this movie is all about playing and marking, I'll be pretty meticulous here so that you can learn the techniques for marking perfect shots. So I can zoom in a little bit here, alright, and that might help, I can also change the display within my Source Monitor to look at the audio waveform, which can be very helpful. So I'm just gonna go to this wrench, and go to Audio Waveform, and it looks like that's the word. So this is the word "personality" and we'll just remark the out point right here.
You can click and drag on your out point so you can hover on the out point and then just drag it, like so, or you can just park in a new location and remark your out point. And I'll just come back here and do ctrl + spacebar to play to my out point again. - A personality. - Alright, much better, and I'll switch back to Composite Video. Alright, so now this is all set to edit into a sequence, or to make a subclip out of, which we'll explore in future movies. But before we go I wanna show you another way that you can mark your shots, which is to do it from the Project pane, okay? So I'm gonna go into my 4.1 bin and I'll select my Barbara interview bin and I'll cmd + double click to load it within this window and then I'll switch over to Icon view and let's press ~ to go fullscreen and I'll make these movies nice and big.
And we already know that we can hover scrub through these clips, which is really handy. If I click on the clip, you can see my in and out points right here, but you can also mark in and out points from within this view. So let's take a look at this, I'm gonna use j, k, l to navigate, so I'll press l to go forward. - I mean they literally sometimes look at you like, "(gasp) Look what I can do, wow!" And you literally see-- (distorted audio) And you literally see a personality develop that they didn't know they had. - So I think I've got it, but one limitation here is that if I want to play from my in to my out point, notice that when I press opt + k, or ctrl + shift + spacebar on a PC, nothing happens, (chuckles) okay? So I can't play in to out from my Project pane.
So a little limiting in that regard. If I press ~ to minimize and go back to my Source Monitor, you can see that here's my new in and out point. Now I can, of course, play in to out. - And you literally see a personality develop, that they didn't know they had. - And if I go back to my Project pane, I'll press ~ notice that, by default, I'm hover scrubbing, and to get back into that playing and marking mode, all I have to do is click, I see my in and out points there, but I can make new ones as needed. Alright, so whether you use the Source Monitor or the Project pane for marking, it's easy to isolate the exact frames that you want to edit into the timeline.
In the next movie we'll talk about preserving these moments that we mark by creating subclips.
- Editing in Premiere Pro: the fast-track approach
- Setting up a project and a sequence
- Importing and organizing media
- Marking and selecting the best takes from clips
- Performing insert, overwrite, and replace edits
- Trimming, splitting, moving, and deleting clips
- Dynamic linking and round-tripping with other Creative Cloud apps
- Audio editing and mixing
- Recording voice-overs
- Applying transitions, effects, and filters
- Changing clip speed
- Color correction
- Creating titles
- Multicam editing techniques
- Exporting your final project
Skill Level Intermediate
Q: After loading a project from the exercise files for this course, the media appears "offline" and cannot be used. How do I fix this?
A: This issue occurs because the project was not created in your copy of Premiere Pro, so your copy does not know where to look for the asset files. To fix this, please see the video "Relinking offline media."
Q: Premiere Pro keeps saying, "Project contains a sequence that could not be opened. No sequence preview preset or codec could be associated with this sequence type." What do I do?
A: Please read this post, which addresses this issue, and then try the suggestion in the order provided: https://helpx.adobe.com/premiere-pro/kb/features-presets-missing-premiere-pro.html
Q: This course was updated on 12/01/2015. What changed?
A: We added 4 movies covering the fall 2015 updates to After Effects CC, including the new start screen, touch and gesture controls, drop zones, and Adobe Stock libraries.
Q: This course was updated on 06/21/2016. What changed?
A: We added two new tutorials to cover the June 2016 update to Premiere Pro CC.